DeepSeek V4 Pro
RANK 08 · MEOWSCORE 85.2 · current · CN · open
minimal
“Draw a minimal, flat-design cat as an SVG.”
DeepSeek V4 Pro · minimal · attempt 1 · score 8.0
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 200 200" width="100%" height="100%">
<!-- Background -->
<rect width="200" height="200" fill="#f8f9fa" />
<circle cx="100" cy="130" r="85" fill="#fdf0d5" />
<!-- Cat Group -->
<g id="cat">
<!-- Tail -->
<path d="M 150 180 Q 190 150 190 100" fill="none" stroke="#2c3e50" stroke-width="18" stroke-linecap="round" />
<!-- Body -->
<path d="M 50 130 C 50 210, 70 230, 100 230 C 130 230, 150 210, 150 130 Z" fill="#2c3e50" />
<!-- Ears (Drawn behind the head to seamlessly blend) -->
<polygon points="50,80 70,15 100,70" fill="#2c3e50" /> <!-- Left Ear -->
<polygon points="150,80 130,15 100,70" fill="#2c3e50" /> <!-- Right Ear -->
<!-- Inner Ears -->
<polygon points="60,70 72,30 90,65" fill="#ffa69e" /> <!-- Left Inner Ear -->
<polygon points="140,70 128,30 110,65" fill="#ffa69e" /> <!-- Right Inner Ear -->
<!-- Head -->
<circle cx="100" cy="110" r="50" fill="#2c3e50" />
<!-- Cheeks (Blush) -->
<circle cx="65" cy="115" r="10" fill="#ffa69e" opacity="0.3" />
<circle cx="135" cy="115" r="10" fill="#ffa69e" opacity="0.3" />
<!-- Collar -->
<path d="M 75 145 Q 100 155 125 145" fill="none" stroke="#e74c3c" stroke-width="6" stroke-linecap="round" />
<circle cx="100" cy="155" r="6" fill="#f1c40f" /> <!-- Bell -->
<!-- Eyes -->
<circle cx="80" cy="105" r="12" fill="#f1c40f" /> <!-- Left Eye -->
<circle cx="120" cy="105" r="12" fill="#f1c40f" /> <!-- Right Eye -->
<!-- Pupils -->
<circle cx="80" cy="105" r="6" fill="#111" /> <!-- Left Pupil -->
<circle cx="120" cy="105" r="6" fill="#111" /> <!-- Right Pupil -->
<!-- Eye Shine -->
<circle cx="77" cy="102" r="2.5" fill="#fff" /> <!-- Left Shine -->
<circle cx="117" cy="102" r="2.5" fill="#fff" /> <!-- Right Shine -->
<!-- Nose -->
<polygon points="100,118 95,128 105,128" fill="#ffa69e" />
<!-- Mouth -->
<path d="M 100 128 L 100 133 M 90 128 Q 100 138 100 133 M 110 128 Q 100 138 100 133" fill="none" stroke="#fff" stroke-width="3" stroke-linecap="round" stroke-linejoin="round" />
<!-- Whiskers -->
<!-- Left Whiskers -->
<path d="M 30 95 L 70 105 M 30 110 L 70 110" fill="none" stroke="#bdc3c7" stroke-width="3" stroke-linecap="round" />
<!-- Right Whiskers -->
<path d="M 170 95 L 130 105 M 170 110 L 130 110" fill="none" stroke="#bdc3c7" stroke-width="3" stroke-linecap="round" />
</g>
</svg>DeepSeek V4 Pro · minimal · attempt 2 · score 8.0
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 500 500" width="100%" height="100%">
<!-- Tail -->
<path d="M 330 400 Q 450 350 430 470" fill="none" stroke="#27272A" stroke-width="25" stroke-linecap="round"/>
<!-- Body -->
<rect x="170" y="310" width="160" height="150" rx="30" fill="#27272A"/>
<!-- Paws -->
<rect x="190" y="440" width="40" height="25" rx="12.5" fill="#27272A"/>
<rect x="270" y="440" width="40" height="25" rx="12.5" fill="#27272A"/>
<!-- Paw toes -->
<line x1="205" y1="455" x2="205" y2="460" stroke="#18181B" stroke-width="2" stroke-linecap="round"/>
<line x1="215" y1="455" x2="215" y2="460" stroke="#18181B" stroke-width="2" stroke-linecap="round"/>
<line x1="285" y1="455" x2="285" y2="460" stroke="#18181B" stroke-width="2" stroke-linecap="round"/>
<line x1="295" y1="455" x2="295" y2="460" stroke="#18181B" stroke-width="2" stroke-linecap="round"/>
<!-- Ears -->
<polygon points="150,150 180,60 230,130" fill="#27272A"/>
<polygon points="270,130 320,60 350,150" fill="#27272A"/>
<!-- Inner Ears -->
<polygon points="175,140 180,85 220,130" fill="#F472B6"/>
<polygon points="280,130 320,85 325,140" fill="#F472B6"/>
<!-- Head -->
<circle cx="250" cy="230" r="110" fill="#27272A"/>
<!-- Cheeks (Blush) -->
<ellipse cx="155" cy="240" rx="18" ry="10" fill="#F472B6" opacity="0.3"/>
<ellipse cx="345" cy="240" rx="18" ry="10" fill="#F472B6" opacity="0.3"/>
<!-- Eyes -->
<circle cx="195" cy="220" r="24" fill="#FDE047"/>
<circle cx="305" cy="220" r="24" fill="#FDE047"/>
<!-- Pupils -->
<circle cx="195" cy="220" r="11" fill="#18181B"/>
<circle cx="305" cy="220" r="11" fill="#18181B"/>
<!-- Eye Highlights -->
<circle cx="190" cy="215" r="4.5" fill="#FFFFFF"/>
<circle cx="300" cy="215" r="4.5" fill="#FFFFFF"/>
<!-- Nose -->
<polygon points="240,255 260,255 250,265" fill="#F472B6"/>
<!-- Mouth -->
<path d="M 235 270 Q 250 280 250 265" fill="none" stroke="#18181B" stroke-width="4" stroke-linecap="round"/>
<path d="M 265 270 Q 250 280 250 265" fill="none" stroke="#18181B" stroke-width="4" stroke-linecap="round"/>
<!-- Tongue -->
<path d="M 244 275 L 256 275 L 250 288 Z" fill="#F472B6" stroke="#F472B6" stroke-width="2" stroke-linejoin="round"/>
<line x1="250" y1="275" x2="250" y2="285" stroke="#DB2777" stroke-width="2" stroke-linecap="round"/>
<!-- Whiskers -->
<!-- Left -->
<line x1="150" y1="245" x2="70" y2="235" stroke="#94A3B8" stroke-width="4" stroke-linecap="round"/>
<line x1="150" y1="260" x2="70" y2="260" stroke="#94A3B8" stroke-width="4" stroke-linecap="round"/>
<line x1="150" y1="275" x2="80" y2="285" stroke="#94A3B8" stroke-width="4" stroke-linecap="round"/>
<!-- Right -->
<line x1="350" y1="245" x2="430" y2="235" stroke="#94A3B8" stroke-width="4" stroke-linecap="round"/>
<line x1="350" y1="260" x2="430" y2="260" stroke="#94A3B8" stroke-width="4" stroke-linecap="round"/>
<line x1="350" y1="275" x2="420" y2="285" stroke="#94A3B8" stroke-width="4" stroke-linecap="round"/>
<!-- Collar -->
<rect x="165" y="325" width="170" height="18" rx="9" fill="#EF4444"/>
<!-- Bell -->
<circle cx="250" cy="350" r="12" fill="#FBBF24"/>
<rect x="245" y="338" width="10" height="8" rx="2" fill="#FBBF24"/>
<line x1="250" y1="362" x2="250" y2="366" stroke="#B45309" stroke-width="2.5"/>
<circle cx="250" cy="368" r="2.5" fill="#B45309"/>
</svg>DeepSeek V4 Pro · minimal · attempt 3 · score 8.3
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 200 200" width="200" height="200">
<!-- Body -->
<ellipse cx="100" cy="130" rx="45" ry="30" fill="#F4A460" />
<!-- Tail -->
<path d="M140 140 Q170 130 165 100 Q162 90 155 95" stroke="#F4A460" stroke-width="10" stroke-linecap="round" fill="none" />
<!-- Head -->
<circle cx="100" cy="90" r="35" fill="#F4A460" />
<!-- Left ear -->
<polygon points="70,70 55,30 85,55" fill="#F4A460" />
<polygon points="73,65 62,40 83,58" fill="#E8915A" />
<!-- Right ear -->
<polygon points="130,70 145,30 115,55" fill="#F4A460" />
<polygon points="127,65 138,40 117,58" fill="#E8915A" />
<!-- Eyes -->
<ellipse cx="87" cy="88" rx="7" ry="8" fill="#334" />
<ellipse cx="113" cy="88" rx="7" ry="8" fill="#334" />
<!-- Eye shine -->
<circle cx="89" cy="85" r="2.5" fill="white" />
<circle cx="115" cy="85" r="2.5" fill="white" />
<!-- Nose -->
<polygon points="100,95 96,100 104,100" fill="#E8915A" />
<!-- Mouth -->
<path d="M96 100 Q100 106 100 100 Q100 106 104 100" stroke="#5D4E37" stroke-width="1.5" fill="none" />
<!-- Whiskers -->
<line x1="60" y1="92" x2="82" y2="96" stroke="#5D4E37" stroke-width="1.2" />
<line x1="60" y1="100" x2="82" y2="100" stroke="#5D4E37" stroke-width="1.2" />
<line x1="118" y1="96" x2="140" y2="92" stroke="#5D4E37" stroke-width="1.2" />
<line x1="118" y1="100" x2="140" y2="100" stroke="#5D4E37" stroke-width="1.2" />
</svg>DeepSeek V4 Pro · minimal · attempt 4 · score 8.3
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 400 400" width="100%" height="100%">
<!-- Background -->
<rect width="400" height="400" fill="#F4F1EA" />
<!-- Tail -->
<path d="M 240 330 C 320 360, 370 280, 320 210" fill="none" stroke="#1D3557" stroke-width="24" stroke-linecap="round" />
<!-- Body -->
<path d="M 150 230 C 130 270, 120 330, 130 370 Q 145 395, 200 395 Q 255 395, 270 370 C 280 330, 270 270, 250 230 Z" fill="#1D3557" />
<!-- Front Paws -->
<rect x="165" y="380" width="22" height="30" rx="11" fill="#1D3557" />
<rect x="213" y="380" width="22" height="30" rx="11" fill="#1D3557" />
<!-- Head -->
<ellipse cx="200" cy="180" rx="70" ry="60" fill="#1D3557" />
<!-- Ears -->
<polygon points="145,150 155,60 190,120" fill="#1D3557" />
<polygon points="255,150 245,60 210,120" fill="#1D3557" />
<!-- Inner Ears -->
<polygon points="152,140 159,75 182,120" fill="#E63946" />
<polygon points="248,140 241,75 218,120" fill="#E63946" />
<!-- Collar -->
<path d="M 160 235 Q 200 260, 240 235" fill="none" stroke="#E63946" stroke-width="8" stroke-linecap="round" />
<!-- Eyes -->
<ellipse cx="170" cy="175" rx="10" ry="14" fill="#F1FAEE" />
<ellipse cx="230" cy="175" rx="10" ry="14" fill="#F1FAEE" />
<!-- Pupils -->
<ellipse cx="170" cy="175" rx="4" ry="7" fill="#1D3557" />
<ellipse cx="230" cy="175" rx="4" ry="7" fill="#1D3557" />
<!-- Catchlights -->
<circle cx="168" cy="172" r="2" fill="#F1FAEE" />
<circle cx="228" cy="172" r="2" fill="#F1FAEE" />
<!-- Nose -->
<polygon points="200,195 194,185 206,185" fill="#E63946" />
<!-- Mouth -->
<path d="M 190 205 Q 195 215 200 205 Q 205 215 210 205" fill="none" stroke="#F1FAEE" stroke-width="3" stroke-linecap="round" stroke-linejoin="round" />
<line x1="200" y1="215" x2="200" y2="220" stroke="#F1FAEE" stroke-width="3" stroke-linecap="round" />
<!-- Whiskers -->
<!-- Left -->
<line x1="160" y1="180" x2="110" y2="170" stroke="#F1FAEE" stroke-width="3" stroke-linecap="round" />
<line x1="160" y1="190" x2="105" y2="190" stroke="#F1FAEE" stroke-width="3" stroke-linecap="round" />
<line x1="160" y1="200" x2="110" y2="210" stroke="#F1FAEE" stroke-width="3" stroke-linecap="round" />
<!-- Right -->
<line x1="240" y1="180" x2="290" y2="170" stroke="#F1FAEE" stroke-width="3" stroke-linecap="round" />
<line x1="240" y1="190" x2="295" y2="190" stroke="#F1FAEE" stroke-width="3" stroke-linecap="round" />
<line x1="240" y1="200" x2="290" y2="210" stroke="#F1FAEE" stroke-width="3" stroke-linecap="round" />
<!-- Toe Lines -->
<!-- Left Paw -->
<line x1="172" y1="390" x2="172" y2="405" stroke="#F1FAEE" stroke-width="2" stroke-linecap="round" />
<line x1="180" y1="390" x2="180" y2="405" stroke="#F1FAEE" stroke-width="2" stroke-linecap="round" />
<!-- Right Paw -->
<line x1="220" y1="390" x2="220" y2="405" stroke="#F1FAEE" stroke-width="2" stroke-linecap="round" />
<line x1="228" y1="390" x2="228" y2="405" stroke="#F1FAEE" stroke-width="2" stroke-linecap="round" />
</svg>realistic
“Draw a realistic sitting cat with visible fur shading as an SVG.”
DeepSeek V4 Pro · realistic · attempt 1 · score 7.3
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 800" width="100%" height="100%">
<defs>
<!-- Background Gradient -->
<radialGradient id="bgGrad" cx="50%" cy="50%" r="70%" fx="50%" fy="30%">
<stop offset="0%" stop-color="#2a3b4c" />
<stop offset="60%" stop-color="#141e28" />
<stop offset="100%" stop-color="#0a0f15" />
</radialGradient>
<!-- Shadow Filter -->
<filter id="shadowBlur" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur stdDeviation="15" />
</filter>
<!-- Fur Edge Displacement Filter -->
<filter id="furEdge" x="-20%" y="-20%" width="140%" height="140%">
<feTurbulence type="fractalNoise" baseFrequency="0.08 0.04" numOctaves="4" result="noise" />
<feDisplacementMap in="SourceGraphic" in2="noise" scale="12" xChannelSelector="R" yChannelSelector="G" result="displaced" />
<feComposite in="displaced" in2="SourceGraphic" operator="over" />
</filter>
<!-- Grain Texture for Fur Shading -->
<filter id="grainTexture" x="-10%" y="-10%" width="120%" height="120%">
<feTurbulence type="fractalNoise" baseFrequency="0.85" numOctaves="3" result="noise" />
<feColorMatrix type="matrix" values="1 0 0 0 0, 0 1 0 0 0, 0 0 1 0 0, 0 0 0 0.12 0" in="noise" result="coloredNoise" />
<feBlend in="SourceGraphic" in2="coloredNoise" mode="multiply" />
</filter>
<!-- Cat Base Colors -->
<radialGradient id="bodyGrad" cx="50%" cy="40%" r="60%" fx="50%" fy="30%">
<stop offset="0%" stop-color="#F39C12" />
<stop offset="60%" stop-color="#D35400" />
<stop offset="100%" stop-color="#873600" />
</radialGradient>
<radialGradient id="chestGrad" cx="50%" cy="30%" r="70%">
<stop offset="0%" stop-color="#FFF9E6" />
<stop offset="70%" stop-color="#FAD7A1" />
<stop offset="100%" stop-color="#E59866" />
</radialGradient>
<radialGradient id="headGrad" cx="50%" cy="30%" r="70%">
<stop offset="0%" stop-color="#F39C12" />
<stop offset="60%" stop-color="#E67E22" />
<stop offset="100%" stop-color="#A04000" />
</radialGradient>
<!-- Eye Gradients -->
<radialGradient id="irisGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#F1C40F" />
<stop offset="40%" stop-color="#52BE80" />
<stop offset="80%" stop-color="#1E8449" />
<stop offset="100%" stop-color="#071A0D" />
</radialGradient>
<radialGradient id="eyeGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#FFFFFF" stop-opacity="0.8" />
<stop offset="100%" stop-color="#FFFFFF" stop-opacity="0" />
</radialGradient>
<!-- CSS Styles for fur strokes -->
<style>
.fur-stroke { fill: none; stroke-linecap: round; stroke-linejoin: round; }
.fur-dark { stroke: #6E2C00; stroke-width: 5; opacity: 0.7; }
.fur-mid { stroke: #D35400; stroke-width: 5; opacity: 0.8; }
.fur-light { stroke: #F5B041; stroke-width: 4; opacity: 0.9; }
.fur-white { stroke: #FDEBD0; stroke-width: 5; opacity: 0.9; }
.fur-accent { stroke: #FFF9E6; stroke-width: 3; opacity: 0.8; }
.whisker { fill: none; stroke: #FFFFFF; stroke-linecap: round; opacity: 0.7; stroke-width: 2; }
</style>
</defs>
<!-- Background -->
<rect width="800" height="800" fill="url(#bgGrad)" />
<!-- Floor Shadow -->
<ellipse cx="400" cy="720" rx="280" ry="45" fill="#000000" opacity="0.6" filter="url(#shadowBlur)" />
<!-- Tail (Behind the body) -->
<g filter="url(#furEdge)">
<path d="M 320 650 Q 120 750 100 600 Q 80 450 220 420 Q 280 460 200 520 Q 160 580 250 650 Z" fill="url(#bodyGrad)" />
<!-- Tail texture strokes -->
<path d="M 120 700 Q 170 650 200 580" class="fur-stroke fur-dark" />
<path d="M 100 650 Q 140 580 180 500" class="fur-stroke fur-mid" />
<path d="M 90 580 Q 120 500 220 440" class="fur-stroke fur-light" />
</g>
<!-- Back Legs -->
<g filter="url(#furEdge)">
<path d="M 220 500 C 150 600, 160 700, 220 740 L 300 740 C 280 700, 280 600, 340 500 Z" fill="url(#bodyGrad)" />
<path d="M 580 500 C 650 600, 640 700, 580 740 L 500 740 C 520 700, 520 600, 460 500 Z" fill="url(#bodyGrad)" />
</g>
<!-- Main Body -->
<g filter="url(#furEdge)">
<path d="M 240 440 C 180 540, 150 650, 200 740 L 600 740 C 650 650, 620 540, 560 440 Z" fill="url(#bodyGrad)" />
</g>
<!-- Chest Fluff -->
<g filter="url(#furEdge)">
<path d="M 310 460 C 280 550, 250 680, 300 730 C 350 680, 380 580, 490 460 Z" fill="url(#chestGrad)" />
</g>
<!-- Front Paws -->
<g filter="url(#furEdge)">
<!-- Left Paw -->
<path d="M 250 710 C 240 740, 280 750, 320 750 C 340 750, 350 730, 330 710 C 310 690, 270 690, 250 710 Z" fill="url(#chestGrad)" />
<!-- Right Paw -->
<path d="M 470 710 C 480 740, 520 750, 550 750 C 570 750, 580 730, 560 710 C 540 690, 500 690, 470 710 Z" fill="url(#chestGrad)" />
<!-- Paw Lines -->
<path d="M 280 730 L 280 750" class="fur-stroke fur-dark" />
<path d="M 300 735 L 300 752" class="fur-stroke fur-dark" />
<path d="M 500 730 L 500 750" class="fur-stroke fur-dark" />
<path d="M 520 735 L 520 752" class="fur-stroke fur-dark" />
</g>
<!-- Head Base -->
<g filter="url(#furEdge)">
<path d="M 270 300 C 270 160, 530 160, 530 300 C 530 430, 480 460, 400 460 C 320 460, 270 430, 270 300 Z" fill="url(#headGrad)" />
</g>
<!-- Ears -->
<g filter="url(#furEdge)">
<!-- Left Ear Base -->
<path d="M 285 220 L 200 100 L 330 160 Z" fill="url(#headGrad)" />
<!-- Right Ear Base -->
<path d="M 515 220 L 600 100 L 470 160 Z" fill="url(#headGrad)" />
</g>
<!-- Inner Ears (Sharp, no filter) -->
<g>
<!-- Left Inner Ear -->
<path d="M 285 205 L 215 115 L 320 165 Z" fill="#FADBD8" />
<path d="M 285 205 L 215 115 L 320 165 Z" fill="none" stroke="#F5B7B1" stroke-width="3" />
<!-- Right Inner Ear -->
<path d="M 515 205 L 585 115 L 480 165 Z" fill="#FADBD8" />
<path d="M 515 205 L 585 115 L 480 165 Z" fill="none" stroke="#F5B7B1" stroke-width="3" />
</g>
<!-- Ear Tufts (Sharp strokes) -->
<g>
<path d="M 230 140 Q 220 100 200 90" class="fur-stroke fur-mid" />
<path d="M 240 130 Q 235 90 220 80" class="fur-stroke fur-dark" />
<path d="M 250 125 Q 250 85 240 75" class="fur-stroke fur-light" />
<path d="M 570 140 Q 580 100 600 90" class="fur-stroke fur-mid" />
<path d="M 560 130 Q 565 90 580 80" class="fur-stroke fur-dark" />
<path d="M 550 125 Q 550 85 560 75" class="fur-stroke fur-light" />
</g>
<!-- Forehead "M" Tabby Markings -->
<g>
<path d="M 330 190 L 370 230 L 400 180 L 430 230 L 470 190" class="fur-stroke fur-dark" stroke-width="6" />
<path d="M 370 230 L 400 260 L 430 230" class="fur-stroke fur-dark" stroke-width="6" />
<!-- Forehead stripes -->
<path d="M 310 210 Q 330 200 340 220" class="fur-stroke fur-dark" />
<path d="M 490 210 Q 470 200 460 220" class="fur-stroke fur-dark" />
<path d="M 320 230 Q 340 220 350 240" class="fur-stroke fur-dark" />
<path d="M 480 230 Q 460 220 450 240" class="fur-stroke fur-dark" />
</g>
<!-- Cheek Fluff & Face Shading (Sharp Strokes) -->
<g>
<!-- Left Cheek -->
<path d="M 280 310 Q 220 300 180 330" class="fur-stroke fur-mid" />
<path d="M 275 320 Q 210 310 170 340" class="fur-stroke fur-dark" />
<path d="M 270 330 Q 200 325 160 350" class="fur-stroke fur-light" />
<path d="M 275 340 Q 190 340 150 370" class="fur-stroke fur-mid" />
<path d="M 280 350 Q 180 360 140 390" class="fur-stroke fur-dark" />
<path d="M 285 360 Q 200 380 160 410" class="fur-stroke fur-light" />
<path d="M 290 370 Q 220 400 180 430" class="fur-stroke fur-mid" />
<path d="M 300 380 Q 240 420 200 450" class="fur-stroke fur-dark" />
<!-- Right Cheek -->
<path d="M 520 310 Q 580 300 620 330" class="fur-stroke fur-mid" />
<path d="M 525 320 Q 590 310 630 340" class="fur-stroke fur-dark" />
<path d="M 530 330 Q 600 325 640 350" class="fur-stroke fur-light" />
<path d="M 525 340 Q 610 340 650 370" class="fur-stroke fur-mid" />
<path d="M 520 350 Q 620 360 660 390" class="fur-stroke fur-dark" />
<path d="M 515 360 Q 600 380 640 410" class="fur-stroke fur-light" />
<path d="M 510 370 Q 580 400 620 430" class="fur-stroke fur-mid" />
<path d="M 500 380 Q 560 420 600 450" class="fur-stroke fur-dark" />
<!-- Chin Fluff -->
<path d="M 340 450 Q 380 480 360 500" class="fur-stroke fur-white" />
<path d="M 400 460 Q 400 490 400 510" class="fur-stroke fur-white" />
<path d="M 460 450 Q 420 480 440 500" class="fur-stroke fur-white" />
<path d="M 370 455 Q 390 490 380 510" class="fur-stroke fur-accent" />
<path d="M 430 455 Q 410 490 420 510" class="fur-stroke fur-accent" />
</g>
<!-- Eye Shadows / Depth -->
<g>
<ellipse cx="320" cy="300" rx="35" ry="28" fill="#000000" opacity="0.3" filter="url(#shadowBlur)" />
<ellipse cx="480" cy="300" rx="35" ry="28" fill="#000000" opacity="0.3" filter="url(#shadowBlur)" />
</g>
<!-- Eyes -->
<g>
<!-- Left Eye Background -->
<path d="M 285 300 Q 320 270 355 300 Q 320 330 285 300 Z" fill="url(#irisGrad)" />
<!-- Left Pupil -->
<path d="M 308 300 Q 320 280 332 300 Q 320 320 308 300 Z" fill="#000000" />
<!-- Left Eye Highlights -->
<circle cx="310" cy="290" r="6" fill="#FFFFFF" />
<circle cx="325" cy="295" r="3" fill="#FFFFFF" />
<!-- Left Eye Liner -->
<path d="M 283 300 Q 320 278 357 300" fill="none" stroke="#1A0A00" stroke-width="4" stroke-linecap="round" />
<path d="M 285 302 Q 320 328 355 302" fill="none" stroke="#1A0A00" stroke-width="3" stroke-linecap="round" />
<!-- Right Eye Background -->
<path d="M 445 300 Q 480 270 515 300 Q 480 330 445 300 Z" fill="url(#irisGrad)" />
<!-- Right Pupil -->
<path d="M 468 300 Q 480 280 492 300 Q 480 320 468 300 Z" fill="#000000" />
<!-- Right Eye Highlights -->
<circle cx="470" cy="290" r="6" fill="#FFFFFF" />
<circle cx="485" cy="295" r="3" fill="#FFFFFF" />
<!-- Right Eye Liner -->
<path d="M 443 300 Q 480 278 517 300" fill="none" stroke="#1A0A00" stroke-width="4" stroke-linecap="round" />
<path d="M 445 302 Q 480 328 515 302" fill="none" stroke="#1A0A00" stroke-width="3" stroke-linecap="round" />
</g>
<!-- Eyebrow Whiskers -->
<g>
<path d="M 300 270 Q 280 250 260 240" class="whisker" stroke-width="3" />
<path d="M 310 260 Q 300 240 290 220" class="whisker" stroke-width="3" />
<path d="M 320 255 Q 320 230 320 210" class="whisker" stroke-width="3" />
<path d="M 500 270 Q 520 250 540 240" class="whisker" stroke-width="3" />
<path d="M 490 260 Q 500 240 510 220" class="whisker" stroke-width="3" />
<path d="M 480 255 Q 480 230 480 210" class="whisker" stroke-width="3" />
</g>
<!-- Nose -->
<g>
<path d="M 385 370 L 415 370 L 400 388 Z" fill="#F1948A" stroke="#C0392B" stroke-width="2" stroke-linejoin="round" />
<!-- Nose Highlight -->
<path d="M 392 374 L 408 374 L 400 384 Z" fill="#FADBD8" />
</g>
<!-- Mouth -->
<g>
<path d="M 400 388 L 400 405" fill="none" stroke="#1A0A00" stroke-width="3" stroke-linecap="round" />
<path d="M 400 405 Q 375 420 355 410" fill="none" stroke="#1A0A00" stroke-width="3" stroke-linecap="round" />
<path d="M 400 405 Q 425 420 445 410" fill="none" stroke="#1A0A00" stroke-width="3" stroke-linecap="round" />
<!-- Chin detail -->
<path d="M 395 430 Q 400 440 405 430" fill="none" stroke="#1A0A00" stroke-width="2" stroke-linecap="round" />
</g>
<!-- Body Fur Strokes (Sharp) -->
<g>
<!-- Left Shoulder -->
<path d="M 260 460 Q 220 480 180 500" class="fur-stroke fur-dark" />
<path d="M 250 480 Q 210 520 160 550" class="fur-stroke fur-mid" />
<path d="M 240 500 Q 190 560 140 600" class="fur-stroke fur-light" />
<path d="M 230 520 Q 180 600 130 650" class="fur-stroke fur-dark" />
<path d="M 220 550 Q 170 640 120 690" class="fur-stroke fur-mid" />
<!-- Right Shoulder -->
<path d="M 540 460 Q 580 480 620 500" class="fur-stroke fur-dark" />
<path d="M 550 480 Q 590 520 640 550" class="fur-stroke fur-mid" />
<path d="M 560 500 Q 610 560 660 600" class="fur-stroke fur-light" />
<path d="M 570 520 Q 620 600 670 650" class="fur-stroke fur-dark" />
<path d="M 580 550 Q 630 640 680 690" class="fur-stroke fur-mid" />
<!-- Chest Details -->
<path d="M 350 480 Q 330 520 300 550" class="fur-stroke fur-accent" />
<path d="M 450 480 Q 470 520 500 550" class="fur-stroke fur-accent" />
<path d="M 370 500 Q 350 550 320 600" class="fur-stroke fur-white" />
<path d="M 430 500 Q 450 550 480 600" class="fur-stroke fur-white" />
<path d="M 360 540 Q 350 600 330 650" class="fur-stroke fur-accent" />
<path d="M 440 540 Q 450 600 470 650" class="fur-stroke fur-accent" />
</g>
<!-- Whiskers -->
<g>
<!-- Left Whiskers -->
<path d="M 310 380 Q 250 370 120 360" class="whisker" />
<path d="M 315 390 Q 250 390 110 390" class="whisker" />
<path d="M 310 400 Q 250 410 120 420" class="whisker" />
<path d="M 290 410 Q 230 440 130 460" class="whisker" />
<!-- Right Whiskers -->
<path d="M 490 380 Q 550 370 680 360" class="whisker" />
<path d="M 485 390 Q 550 390 690 390" class="whisker" />
<path d="M 490 400 Q 550 410 680 420" class="whisker" />
<path d="M 510 410 Q 570 440 670 460" class="whisker" />
</g>
<!-- Highlights / Lighting Glints -->
<g>
<!-- Top of Head Highlight -->
<ellipse cx="400" cy="190" rx="80" ry="30" fill="#FFFFFF" opacity="0.15" filter="url(#shadowBlur)" />
<!-- Back Highlight -->
<path d="M 450 460 Q 550 420 600 480" fill="none" stroke="#FFFFFF" stroke-width="15" opacity="0.1" filter="url(#shadowBlur)" stroke-linecap="round" />
<!-- Eye Glow Overlay -->
<circle cx="320" cy="300" r="40" fill="url(#eyeGlow)" />
<circle cx="480" cy="300" r="40" fill="url(#eyeGlow)" />
</g>
<!-- Apply Grain Texture to the whole cat (Optional overlay) -->
<g filter="url(#grainTexture)" opacity="0.4" pointer-events="none">
<rect width="800" height="800" fill="none" />
</g>
</svg>DeepSeek V4 Pro · realistic · attempt 2 · score 8.5
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 800" width="100%" height="100%">
<defs>
<!-- Background Gradient -->
<radialGradient id="bgGrad" cx="50%" cy="50%" r="70%">
<stop offset="0%" stop-color="#3a4a5a" />
<stop offset="100%" stop-color="#1a222b" />
</radialGradient>
<!-- Cat Base Fur Gradients -->
<radialGradient id="furBodyDark" cx="40%" cy="30%" r="75%">
<stop offset="0%" stop-color="#3d414a" />
<stop offset="50%" stop-color="#22252c" />
<stop offset="100%" stop-color="#0f1115" />
</radialGradient>
<radialGradient id="furBodyLight" cx="30%" cy="20%" r="60%">
<stop offset="0%" stop-color="#6b7280" />
<stop offset="50%" stop-color="#4a4e57" />
<stop offset="100%" stop-color="#2a2d34" />
</radialGradient>
<radialGradient id="chestFluffGrad" cx="50%" cy="30%" r="70%">
<stop offset="0%" stop-color="#ffffff" />
<stop offset="60%" stop-color="#e2e8f0" />
<stop offset="100%" stop-color="#cbd5e1" />
</radialGradient>
<!-- Eye Gradients -->
<radialGradient id="irisGrad" cx="40%" cy="40%" r="60%">
<stop offset="0%" stop-color="#e2f8c5" />
<stop offset="30%" stop-color="#84cc16" />
<stop offset="70%" stop-color="#4d7c0f" />
<stop offset="100%" stop-color="#1a2e05" />
</radialGradient>
<!-- Filters for Fur and Shadows -->
<filter id="furEdge" x="-20%" y="-20%" width="140%" height="140%" filterUnits="userSpaceOnUse">
<feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="4" result="noise" />
<feDisplacementMap in="SourceGraphic" in2="noise" scale="18" xChannelSelector="R" yChannelSelector="G" />
</filter>
<filter id="furEdgeFine" x="-20%" y="-20%" width="140%" height="140%" filterUnits="userSpaceOnUse">
<feTurbulence type="fractalNoise" baseFrequency="0.08" numOctaves="3" result="noise" />
<feDisplacementMap in="SourceGraphic" in2="noise" scale="8" xChannelSelector="R" yChannelSelector="G" />
</filter>
<filter id="furTexture" x="0%" y="0%" width="100%" height="100%">
<feTurbulence type="fractalNoise" baseFrequency="0.6" numOctaves="3" result="noise" />
<feColorMatrix type="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.15 0" in="noise" result="coloredNoise" />
</filter>
<filter id="dropShadow" x="-30%" y="-30%" width="160%" height="160%">
<feDropShadow dx="0" dy="35" stdDeviation="25" flood-color="#000" flood-opacity="0.6" />
</filter>
</defs>
<!-- Background -->
<rect width="800" height="800" fill="url(#bgGrad)" />
<!-- Floor Shadow -->
<ellipse cx="400" cy="720" rx="250" ry="45" fill="#0a0c10" opacity="0.7" filter="url(#furEdge)" />
<!-- Main Cat Group with Drop Shadow -->
<g filter="url(#dropShadow)">
<!-- TAIL (Wraps around the left side) -->
<path d="M 540 640 C 680 640, 620 790, 460 770 C 340 750, 240 760, 260 710 C 280 660, 360 680, 440 700 C 530 720, 580 680, 540 640 Z"
fill="url(#furBodyDark)" filter="url(#furEdge)" />
<!-- Tail Fur Details (Highlight and Shadow overlays) -->
<path d="M 540 640 C 680 640, 620 790, 460 770 C 340 750, 240 760, 260 710"
fill="none" stroke="url(#furBodyLight)" stroke-width="12" stroke-linecap="round" opacity="0.6" filter="url(#furEdgeFine)" />
<path d="M 520 670 C 630 680, 580 760, 460 750 C 380 740, 300 740, 290 710"
fill="none" stroke="#000" stroke-width="18" stroke-linecap="round" opacity="0.4" filter="url(#furEdgeFine)" />
<!-- HIND LEGS (Visible beneath body) -->
<path d="M 280 680 C 220 730, 240 790, 300 790 C 350 790, 380 760, 370 720 Z"
fill="url(#furBodyDark)" filter="url(#furEdge)" />
<path d="M 520 680 C 580 730, 560 790, 500 790 C 450 790, 420 760, 430 720 Z"
fill="url(#furBodyDark)" filter="url(#furEdge)" />
<!-- MAIN BODY -->
<path d="M 310 320 C 170 400, 170 610, 250 690 C 290 730, 340 750, 400 750 C 460 750, 510 730, 550 690 C 630 610, 630 400, 490 320 Z"
fill="url(#furBodyDark)" filter="url(#furEdge)" />
<!-- Body Fur Highlights -->
<path d="M 310 350 C 200 420, 210 580, 260 660 C 280 690, 320 720, 380 720"
fill="none" stroke="url(#furBodyLight)" stroke-width="25" stroke-linecap="round" opacity="0.5" filter="url(#furEdgeFine)" />
<path d="M 490 350 C 600 420, 590 580, 540 660 C 520 690, 480 720, 420 720"
fill="none" stroke="#000" stroke-width="30" stroke-linecap="round" opacity="0.5" filter="url(#furEdgeFine)" />
<!-- CHEST FLUFF (White Tuxedo) -->
<path d="M 330 350 C 280 480, 280 580, 310 630 C 330 670, 370 700, 400 700 C 430 700, 470 670, 490 630 C 520 580, 520 480, 470 350 Z"
fill="url(#chestFluffGrad)" filter="url(#furEdgeFine)" />
<!-- Chest Fluff Shading -->
<path d="M 340 380 C 310 480, 310 570, 330 610 C 350 640, 375 670, 400 670 C 425 670, 450 640, 470 610 C 490 570, 490 480, 460 380 Z"
fill="none" stroke="#94a3b8" stroke-width="15" stroke-linecap="round" opacity="0.3" filter="url(#furEdgeFine)" />
<path d="M 360 420 C 340 500, 340 560, 360 590 C 380 620, 390 640, 400 640 C 410 640, 420 620, 440 590 C 460 560, 460 500, 440 420 Z"
fill="none" stroke="#ffffff" stroke-width="12" stroke-linecap="round" opacity="0.7" filter="url(#furEdgeFine)" />
<!-- FRONT PAWS -->
<path d="M 280 690 C 260 730, 290 770, 330 770 C 370 770, 390 730, 370 690 Z"
fill="url(#furBodyDark)" filter="url(#furEdgeFine)" />
<path d="M 430 690 C 410 730, 430 770, 470 770 C 510 770, 540 730, 520 690 Z"
fill="url(#furBodyDark)" filter="url(#furEdgeFine)" />
<!-- Paw Highlights -->
<path d="M 290 700 C 280 730, 310 760, 340 760" fill="none" stroke="#fff" stroke-width="4" stroke-linecap="round" opacity="0.4" />
<path d="M 440 700 C 430 730, 460 760, 490 760" fill="none" stroke="#fff" stroke-width="4" stroke-linecap="round" opacity="0.4" />
<!-- HEAD -->
<path d="M 320 200 C 310 120, 490 120, 480 200 C 510 280, 480 330, 400 340 C 320 330, 290 280, 320 200 Z"
fill="url(#furBodyDark)" filter="url(#furEdge)" />
<!-- Head Highlights and Midtones -->
<path d="M 340 180 C 340 140, 460 140, 460 180 C 480 240, 460 300, 400 310 C 340 300, 320 240, 340 180 Z"
fill="none" stroke="url(#furBodyLight)" stroke-width="15" stroke-linecap="round" opacity="0.5" filter="url(#furEdgeFine)" />
<path d="M 380 160 C 390 145, 410 145, 420 160 C 440 200, 430 270, 400 280"
fill="none" stroke="#fff" stroke-width="6" stroke-linecap="round" opacity="0.15" filter="url(#furEdgeFine)" />
<!-- EARS -->
<!-- Left Ear -->
<path d="M 330 180 L 260 80 L 400 130 Z" fill="url(#furBodyDark)" filter="url(#furEdge)" />
<path d="M 315 165 L 275 100 L 375 140 Z" fill="#4a3a4a" filter="url(#furEdgeFine)" />
<!-- Ear Fluff Left -->
<path d="M 270 90 Q 285 110 290 120 M 285 105 Q 300 125 305 135" fill="none" stroke="#fff" stroke-width="3" stroke-linecap="round" opacity="0.6" />
<!-- Right Ear -->
<path d="M 470 180 L 540 80 L 400 130 Z" fill="url(#furBodyDark)" filter="url(#furEdge)" />
<path d="M 485 165 L 525 100 L 425 140 Z" fill="#4a3a4a" filter="url(#furEdgeFine)" />
<!-- Ear Fluff Right -->
<path d="M 530 90 Q 515 110 510 120 M 515 105 Q 500 125 495 135" fill="none" stroke="#fff" stroke-width="3" stroke-linecap="round" opacity="0.6" />
<!-- FACE DETAILS -->
<!-- Forehead M patterns -->
<path d="M 360 180 Q 375 160 390 180 Q 400 165 410 180 Q 425 160 440 180" fill="none" stroke="#111" stroke-width="4" stroke-linecap="round" opacity="0.8" filter="url(#furEdgeFine)" />
<path d="M 370 190 Q 390 170 400 190 Q 410 170 430 190" fill="none" stroke="#fff" stroke-width="2" stroke-linecap="round" opacity="0.3" />
<!-- White Muzzle/Cheeks -->
<path d="M 330 260 C 310 290, 330 330, 370 330 C 390 330, 395 310, 400 310 C 405 310, 410 330, 430 330 C 470 330, 490 290, 470 260 C 450 230, 350 230, 330 260 Z"
fill="url(#chestFluffGrad)" filter="url(#furEdgeFine)" />
<path d="M 340 270 C 330 290, 340 320, 370 320 C 380 320, 390 305, 400 305 C 410 305, 420 320, 430 320 C 460 320, 470 290, 460 270"
fill="none" stroke="#94a3b8" stroke-width="6" stroke-linecap="round" opacity="0.3" filter="url(#furEdgeFine)" />
<!-- NOSE -->
<path d="M 385 295 Q 400 285 415 295 Q 415 305 400 312 Q 385 305 385 295 Z" fill="#2d1518" />
<!-- Nose Highlight -->
<path d="M 390 295 Q 400 289 410 295 Q 405 298 400 298 Q 395 298 390 295 Z" fill="#5a2a30" opacity="0.6" />
<!-- Nose Line -->
<path d="M 400 312 L 400 320" fill="none" stroke="#2d1518" stroke-width="2" stroke-linecap="round" />
<!-- MOUTH -->
<path d="M 380 325 Q 370 335 360 330" fill="none" stroke="#1a1a1a" stroke-width="3" stroke-linecap="round" />
<path d="M 420 325 Q 430 335 440 330" fill="none" stroke="#1a1a1a" stroke-width="3" stroke-linecap="round" />
<!-- Chin Highlight -->
<path d="M 390 330 Q 400 335 410 330" fill="none" stroke="#fff" stroke-width="2" stroke-linecap="round" opacity="0.5" />
<!-- WHISKER DOTS -->
<circle cx="345" cy="300" r="2.5" fill="#1a1a1a" />
<circle cx="355" cy="310" r="2.5" fill="#1a1a1a" />
<circle cx="365" cy="318" r="2" fill="#1a1a1a" />
<circle cx="455" cy="300" r="2.5" fill="#1a1a1a" />
<circle cx="445" cy="310" r="2.5" fill="#1a1a1a" />
<circle cx="435" cy="318" r="2" fill="#1a1a1a" />
<!-- WHISKERS -->
<!-- Left Whiskers -->
<path d="M 340 305 Q 200 280 120 300" fill="none" stroke="#e2e8f0" stroke-width="2" stroke-linecap="round" opacity="0.8" />
<path d="M 340 310 Q 190 320 110 350" fill="none" stroke="#e2e8f0" stroke-width="2" stroke-linecap="round" opacity="0.8" />
<path d="M 350 320 Q 220 360 150 400" fill="none" stroke="#e2e8f0" stroke-width="1.5" stroke-linecap="round" opacity="0.7" />
<path d="M 340 300 Q 220 260 160 250" fill="none" stroke="#e2e8f0" stroke-width="1.5" stroke-linecap="round" opacity="0.7" />
<!-- Right Whiskers -->
<path d="M 460 305 Q 600 280 680 300" fill="none" stroke="#e2e8f0" stroke-width="2" stroke-linecap="round" opacity="0.8" />
<path d="M 460 310 Q 610 320 690 350" fill="none" stroke="#e2e8f0" stroke-width="2" stroke-linecap="round" opacity="0.8" />
<path d="M 450 320 Q 580 360 650 400" fill="none" stroke="#e2e8f0" stroke-width="1.5" stroke-linecap="round" opacity="0.7" />
<path d="M 460 300 Q 580 260 640 250" fill="none" stroke="#e2e8f0" stroke-width="1.5" stroke-linecap="round" opacity="0.7" />
<!-- EYES (Mesmerizing Emerald) -->
<!-- Left Eye Socket (Shadow) -->
<path d="M 330 235 Q 355 215 375 245 Q 355 265 330 235 Z" fill="#0f1115" filter="url(#furEdgeFine)" />
<!-- Left Eye Base -->
<path d="M 332 237 Q 353 220 371 245 Q 353 260 332 237 Z" fill="url(#irisGrad)" />
<!-- Left Eye Shadow (Upper lid) -->
<path d="M 330 235 Q 355 215 375 245 Q 355 240 330 235 Z" fill="#000" opacity="0.6" />
<!-- Left Pupil -->
<ellipse cx="352" cy="240" rx="4" ry="15" fill="#000" transform="rotate(5 352 240)" />
<!-- Left Eye Highlight -->
<circle cx="358" cy="232" r="5" fill="#fff" />
<circle cx="345" cy="246" r="2.5" fill="#fff" opacity="0.7" />
<!-- Left Eye Inner Shadow -->
<ellipse cx="348" cy="240" rx="2" ry="12" fill="#000" opacity="0.4" transform="rotate(5 348 240)" />
<!-- Right Eye Socket (Shadow) -->
<path d="M 470 235 Q 445 215 425 245 Q 445 265 470 235 Z" fill="#0f1115" filter="url(#furEdgeFine)" />
<!-- Right Eye Base -->
<path d="M 468 237 Q 447 220 429 245 Q 447 260 468 237 Z" fill="url(#irisGrad)" />
<!-- Right Eye Shadow (Upper lid) -->
<path d="M 470 235 Q 445 215 425 245 Q 445 240 470 235 Z" fill="#000" opacity="0.6" />
<!-- Right Pupil -->
<ellipse cx="448" cy="240" rx="4" ry="15" fill="#000" transform="rotate(-5 448 240)" />
<!-- Right Eye Highlight -->
<circle cx="442" cy="232" r="5" fill="#fff" />
<circle cx="455" cy="246" r="2.5" fill="#fff" opacity="0.7" />
<!-- Right Eye Inner Shadow -->
<ellipse cx="452" cy="240" rx="2" ry="12" fill="#000" opacity="0.4" transform="rotate(-5 452 240)" />
<!-- FUR SHADING & TEXTURE OVERLAYS (The "Visible Fur Shading" Master Layer) -->
<!-- This uses multiple stacked paths with varying opacities and stroke-widths to simulate dense, soft fur -->
<!-- Dark Fur Clumps (Body) -->
<path d="M 280 400 Q 240 450 250 500 M 260 550 Q 240 600 250 650 M 520 400 Q 560 450 550 500 M 540 550 Q 560 600 550 650"
fill="none" stroke="#0f1115" stroke-width="20" stroke-linecap="round" opacity="0.4" filter="url(#furEdgeFine)" />
<!-- Mid-tone Fur Clumps (Body) -->
<path d="M 310 380 Q 280 420 290 480 M 300 550 Q 280 590 290 630 M 490 380 Q 520 420 510 480 M 500 550 Q 520 590 510 630"
fill="none" stroke="#3d414a" stroke-width="15" stroke-linecap="round" opacity="0.6" filter="url(#furEdgeFine)" />
<!-- Highlight Fur Clumps (Body) -->
<path d="M 340 370 Q 320 400 330 450 M 340 530 Q 320 560 330 600 M 460 370 Q 480 400 470 450 M 460 530 Q 480 560 470 600"
fill="none" stroke="#6b7280" stroke-width="10" stroke-linecap="round" opacity="0.5" filter="url(#furEdgeFine)" />
<!-- Detailed Fur Strands around the Head and Neck -->
<!-- Left Cheek Fluff -->
<path d="M 320 260 Q 280 270 295 290 Q 310 300 320 280 M 315 280 Q 275 290 285 310 Q 300 320 310 300 M 310 300 Q 270 310 280 330 Q 295 340 305 320"
fill="none" stroke="#22252c" stroke-width="6" stroke-linecap="round" filter="url(#furEdgeFine)" />
<path d="M 320 260 Q 290 275 300 295 Q 315 305 320 285 M 315 280 Q 285 295 295 315 Q 305 325 310 305 M 310 300 Q 280 315 290 335 Q 305 345 305 325"
fill="none" stroke="#e2e8f0" stroke-width="3" stroke-linecap="round" opacity="0.8" filter="url(#furEdgeFine)" />
<!-- Right Cheek Fluff -->
<path d="M 480 260 Q 520 270 505 290 Q 490 300 480 280 M 485 280 Q 525 290 515 310 Q 500 320 490 300 M 490 300 Q 530 310 520 330 Q 505 340 495 320"
fill="none" stroke="#22252c" stroke-width="6" stroke-linecap="round" filter="url(#furEdgeFine)" />
<path d="M 480 260 Q 510 275 500 295 Q 485 305 480 285 M 485 280 Q 515 295 505 315 Q 495 325 490 305 M 490 300 Q 520 315 510 335 Q 495 345 495 325"
fill="none" stroke="#e2e8f0" stroke-width="3" stroke-linecap="round" opacity="0.8" filter="url(#furEdgeFine)" />
<!-- Forehead Fur Strands -->
<path d="M 370 160 Q 380 150 390 165 M 380 155 Q 390 145 400 160 M 390 150 Q 400 140 410 155 M 400 145 Q 410 135 420 150 M 410 150 Q 420 140 430 155"
fill="none" stroke="#3d414a" stroke-width="3" stroke-linecap="round" />
<path d="M 375 165 Q 385 155 395 170 M 385 160 Q 395 150 405 165 M 395 155 Q 405 145 415 160 M 405 150 Q 415 140 425 155"
fill="none" stroke="#6b7280" stroke-width="2" stroke-linecap="round" opacity="0.7" />
<!-- Chest Fluff Fur Strands -->
<path d="M 340 400 Q 320 420 330 440 M 350 450 Q 330 470 340 490 M 360 500 Q 340 520 350 540 M 370 550 Q 350 570 360 590"
fill="none" stroke="#cbd5e1" stroke-width="5" stroke-linecap="round" filter="url(#furEdgeFine)" />
<path d="M 460 400 Q 480 420 470 440 M 450 450 Q 470 470 460 490 M 440 500 Q 460 520 450 540 M 430 550 Q 450 570 440 590"
fill="none" stroke="#cbd5e1" stroke-width="5" stroke-linecap="round" filter="url(#furEdgeFine)" />
<path d="M 380 650 Q 390 660 400 650 M 390 670 Q 400 680 410 670"
fill="none" stroke="#ffffff" stroke-width="4" stroke-linecap="round" filter="url(#furEdgeFine)" />
<!-- Global Fur Texture Noise Overlay -->
<!-- This applies a subtle, realistic grain to the entire cat -->
<path d="M 310 320 C 170 400, 170 610, 250 690 C 290 730, 340 750, 400 750 C 460 750, 510 730, 550 690 C 630 610, 630 400, 490 320 Z"
fill="none" stroke="transparent" filter="url(#furTexture)" opacity="0.6" pointer-events="none" />
<path d="M 320 200 C 310 120, 490 120, 480 200 C 510 280, 480 330, 400 340 C 320 330, 290 280, 320 200 Z"
fill="none" stroke="transparent" filter="url(#furTexture)" opacity="0.6" pointer-events="none" />
<path d="M 540 640 C 680 640, 620 790, 460 770 C 340 750, 240 760, 260 710 C 280 660, 360 680, 440 700 C 530 720, 580 680, 540 640 Z"
fill="none" stroke="transparent" filter="url(#furTexture)" opacity="0.6" pointer-events="none" />
</g>
</svg>DeepSeek V4 Pro · realistic · attempt 3 · score 7.8
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 800" width="100%" height="100%">
<defs>
<!-- Background Gradient -->
<radialGradient id="bgGradient" cx="50%" cy="50%" r="70%" fx="30%" fy="30%">
<stop offset="0%" stop-color="#2a3140" />
<stop offset="60%" stop-color="#151923" />
<stop offset="100%" stop-color="#0a0d13" />
</radialGradient>
<!-- Shadow Blur -->
<filter id="shadowBlur" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur stdDeviation="20" />
</filter>
<!-- Fur Edge Filter (Displacement for fuzzy outlines) -->
<filter id="furEdge" x="-20%" y="-20%" width="140%" height="140%">
<feTurbulence type="fractalNoise" baseFrequency="0.05" numOctaves="4" result="noise" />
<feDisplacementMap in="SourceGraphic" in2="noise" scale="16" xChannelSelector="R" yChannelSelector="G" result="displaced" />
<feGaussianBlur in="displaced" stdDeviation="2" />
</filter>
<!-- Fur Surface Filter (Grain/Noise overlay) -->
<filter id="furSurface" x="0%" y="0%" width="100%" height="100%">
<feTurbulence type="fractalNoise" baseFrequency="0.7" numOctaves="4" result="noise" />
<feColorMatrix type="matrix" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0.25 0" in="noise" result="alphaNoise" />
<feComposite operator="in" in="SourceGraphic" in2="alphaNoise" result="textured" />
<feBlend mode="multiply" in="SourceGraphic" in2="textured" />
</filter>
<!-- Body Gradient (3D Shading) -->
<radialGradient id="bodyGradient" cx="35%" cy="30%" r="70%" fx="30%" fy="20%">
<stop offset="0%" stop-color="#fcdba8" />
<stop offset="30%" stop-color="#e5954d" />
<stop offset="70%" stop-color="#d97826" />
<stop offset="100%" stop-color="#b15215" />
</radialGradient>
<!-- Head Gradient -->
<radialGradient id="headGradient" cx="40%" cy="30%" r="70%" fx="35%" fy="25%">
<stop offset="0%" stop-color="#fcdba8" />
<stop offset="40%" stop-color="#e5954d" />
<stop offset="80%" stop-color="#d97826" />
<stop offset="100%" stop-color="#b15215" />
</radialGradient>
<!-- Eye Shading Gradient -->
<radialGradient id="eyeGradient" cx="50%" cy="30%" r="70%">
<stop offset="0%" stop-color="#fcdb03" />
<stop offset="40%" stop-color="#6ab04c" />
<stop offset="100%" stop-color="#0a3a0a" />
</radialGradient>
<!-- Fur Pattern Overlay -->
<pattern id="furPattern" width="40" height="40" patternUnits="userSpaceOnUse" patternTransform="rotate(25)">
<path d="M 20,0 Q 25,15 20,30 Q 15,15 20,0" fill="none" stroke="#b15215" stroke-width="2" opacity="0.4" />
<path d="M 0,20 Q 15,25 30,20 Q 15,15 0,20" fill="none" stroke="#fcdba8" stroke-width="2" opacity="0.3" />
<circle cx="20" cy="20" r="3" fill="#b15215" opacity="0.25" />
<circle cx="10" cy="10" r="1.5" fill="#fcdba8" opacity="0.2" />
<circle cx="30" cy="30" r="1.5" fill="#fcdba8" opacity="0.2" />
</pattern>
<!-- Body Clip Path for Stripes -->
<clipPath id="bodyClip">
<path d="M 280,430 C 280,300 520,300 520,430 C 520,600 500,750 400,750 C 300,750 280,600 280,430 Z" />
</clipPath>
<!-- Tail Clip Path for Stripes -->
<clipPath id="tailClip">
<path d="M 480,640 C 600,600 720,680 730,740 C 740,800 650,810 580,770 C 500,730 480,680 480,640 Z" />
</clipPath>
</defs>
<!-- Background -->
<rect x="0" y="0" width="800" height="800" fill="url(#bgGradient)" />
<!-- Soft Ground Shadow -->
<ellipse cx="400" cy="740" rx="200" ry="45" fill="#000000" opacity="0.6" filter="url(#shadowBlur)" />
<ellipse cx="400" cy="740" rx="120" ry="25" fill="#000000" opacity="0.8" filter="url(#shadowBlur)" />
<!-- ================= BACK LEGS & TAIL ================= -->
<g id="back-legs">
<!-- Left Back Leg -->
<ellipse cx="310" cy="690" rx="45" ry="70" fill="url(#bodyGradient)" filter="url(#furEdge)" />
<ellipse cx="310" cy="710" rx="40" ry="25" fill="#2b1408" opacity="0.8" />
<!-- Right Back Leg -->
<ellipse cx="490" cy="690" rx="45" ry="70" fill="url(#bodyGradient)" filter="url(#furEdge)" />
<ellipse cx="490" cy="710" rx="40" ry="25" fill="#2b1408" opacity="0.8" />
</g>
<g id="tail">
<!-- Tail Base -->
<path d="M 480,640 C 600,600 720,680 730,740 C 740,800 650,810 580,770 C 500,730 480,680 480,640 Z" fill="url(#bodyGradient)" filter="url(#furEdge)" />
<!-- Tail Fur Texture -->
<path d="M 480,640 C 600,600 720,680 730,740 C 740,800 650,810 580,770 C 500,730 480,680 480,640 Z" fill="url(#furPattern)" />
<!-- Tail Stripes -->
<g clip-path="url(#tailClip)">
<path d="M 550,600 Q 650,650 760,720" fill="none" stroke="#a14213" stroke-width="30" stroke-dasharray="25 40" opacity="0.7" />
<path d="M 550,600 Q 650,650 760,720" fill="none" stroke="#a14213" stroke-width="15" stroke-dasharray="25 40" opacity="0.9" />
</g>
</g>
<!-- ================= MAIN BODY ================= -->
<g id="body">
<!-- Body Core -->
<path id="bodyShape" d="M 280,430 C 280,300 520,300 520,430 C 520,600 500,750 400,750 C 300,750 280,600 280,430 Z" fill="url(#bodyGradient)" filter="url(#furEdge)" />
<!-- Body Fur Texture Overlay -->
<path d="M 280,430 C 280,300 520,300 520,430 C 520,600 500,750 400,750 C 300,750 280,600 280,430 Z" fill="url(#furPattern)" />
<!-- Body Shadows (Right side shadow) -->
<path d="M 450,400 C 520,450 520,650 450,740 L 400,740 C 480,650 480,450 400,400 Z" fill="#000000" opacity="0.2" filter="url(#furEdge)" />
<!-- Belly Highlight (Cream underbelly) -->
<path d="M 330,550 C 330,700 470,700 470,550 C 450,680 350,680 330,550 Z" fill="#fce9d4" opacity="0.9" filter="url(#furEdge)" />
<!-- Body Stripes (Tabby markings) -->
<g clip-path="url(#bodyClip)">
<!-- Left Side Stripes -->
<path d="M 280,480 Q 320,510 350,550" fill="none" stroke="#a14213" stroke-width="12" opacity="0.7" />
<path d="M 270,530 Q 310,560 340,600" fill="none" stroke="#a14213" stroke-width="14" opacity="0.8" />
<path d="M 280,580 Q 320,610 350,650" fill="none" stroke="#a14213" stroke-width="10" opacity="0.7" />
<!-- Right Side Stripes -->
<path d="M 520,480 Q 480,510 450,550" fill="none" stroke="#a14213" stroke-width="12" opacity="0.7" />
<path d="M 530,530 Q 490,560 460,600" fill="none" stroke="#a14213" stroke-width="14" opacity="0.8" />
<path d="M 520,580 Q 480,610 450,650" fill="none" stroke="#a14213" stroke-width="10" opacity="0.7" />
</g>
</g>
<!-- ================= FRONT LEGS & PAWS ================= -->
<g id="front-legs">
<!-- Left Front Leg -->
<path d="M 320,530 C 300,650 300,710 300,730 C 300,750 320,760 340,750 C 360,740 370,730 370,710 C 370,650 370,550 370,530 Z" fill="url(#bodyGradient)" filter="url(#furEdge)" />
<!-- Left Paw Shading -->
<ellipse cx="335" cy="745" rx="35" ry="20" fill="#2b1408" />
<path d="M 320,745 L 350,745 M 325,750 L 345,750" stroke="#e5954d" stroke-width="2" opacity="0.6" />
<!-- Right Front Leg -->
<path d="M 480,530 C 500,650 500,710 500,730 C 500,750 480,760 460,750 C 440,740 430,730 430,710 C 430,650 430,550 430,530 Z" fill="url(#bodyGradient)" filter="url(#furEdge)" />
<!-- Right Paw Shading -->
<ellipse cx="465" cy="745" rx="35" ry="20" fill="#2b1408" />
<path d="M 450,745 L 480,745 M 455,750 L 475,750" stroke="#e5954d" stroke-width="2" opacity="0.6" />
</g>
<!-- ================= HEAD & EARS ================= -->
<g id="head">
<!-- Left Ear Base -->
<polygon points="280,300 240,130 370,230" fill="url(#bodyGradient)" filter="url(#furEdge)" />
<!-- Right Ear Base -->
<polygon points="520,300 560,130 430,230" fill="url(#bodyGradient)" filter="url(#furEdge)" />
<!-- Left Inner Ear -->
<polygon points="280,290 260,160 355,230" fill="#f2c2b6" />
<polygon points="280,290 260,160 355,230" fill="url(#furPattern)" opacity="0.5" />
<!-- Right Inner Ear -->
<polygon points="520,290 540,160 445,230" fill="#f2c2b6" />
<polygon points="520,290 540,160 445,230" fill="url(#furPattern)" opacity="0.5" />
<!-- Head Base -->
<ellipse cx="400" cy="350" rx="145" ry="125" fill="url(#headGradient)" filter="url(#furEdge)" />
<!-- Head Fur Texture -->
<ellipse cx="400" cy="350" rx="145" ry="125" fill="url(#furPattern)" />
<!-- Head Shadow (Right side) -->
<ellipse cx="450" cy="360" rx="60" ry="100" fill="#000000" opacity="0.15" filter="url(#furEdge)" />
<!-- Cheek Fluff (Macro tufts) -->
<path d="M 260,380 Q 210,370 230,340 Q 240,410 280,430 Z" fill="url(#headGradient)" filter="url(#furEdge)" />
<path d="M 540,380 Q 590,370 570,340 Q 560,410 520,430 Z" fill="url(#headGradient)" filter="url(#furEdge)" />
<!-- Forehead Tabby 'M' -->
<path d="M 350,270 L 375,300 L 390,280 L 400,300 L 410,280 L 425,300 L 450,270" fill="none" stroke="#a14213" stroke-width="7" stroke-linejoin="round" opacity="0.8" />
<path d="M 365,280 L 385,305 L 395,290 L 400,305" fill="none" stroke="#a14213" stroke-width="5" stroke-linejoin="round" opacity="0.6" />
<path d="M 435,280 L 415,305 L 405,290 L 400,305" fill="none" stroke="#a14213" stroke-width="5" stroke-linejoin="round" opacity="0.6" />
<!-- Cheek Stripes -->
<!-- Left Cheek -->
<path d="M 265,360 L 295,375" fill="none" stroke="#a14213" stroke-width="6" stroke-linecap="round" opacity="0.7" />
<path d="M 255,380 L 285,395" fill="none" stroke="#a14213" stroke-width="6" stroke-linecap="round" opacity="0.7" />
<path d="M 260,400 L 290,415" fill="none" stroke="#a14213" stroke-width="5" stroke-linecap="round" opacity="0.7" />
<!-- Right Cheek -->
<path d="M 535,360 L 505,375" fill="none" stroke="#a14213" stroke-width="6" stroke-linecap="round" opacity="0.7" />
<path d="M 545,380 L 515,395" fill="none" stroke="#a14213" stroke-width="6" stroke-linecap="round" opacity="0.7" />
<path d="M 540,400 L 510,415" fill="none" stroke="#a14213" stroke-width="5" stroke-linecap="round" opacity="0.7" />
<!-- Brow Lines (Eyer bows) -->
<path d="M 280,320 Q 315,300 350,335" fill="none" stroke="#a14213" stroke-width="7" stroke-linecap="round" />
<path d="M 520,320 Q 485,300 450,335" fill="none" stroke="#a14213" stroke-width="7" stroke-linecap="round" />
</g>
<!-- ================= FACE DETAILS ================= -->
<g id="face-details">
<!-- Eye Whites (Base) -->
<!-- Left Eye -->
<ellipse cx="310" cy="330" rx="28" ry="32" fill="#1a0d08" filter="url(#furSurface)" />
<!-- Right Eye -->
<ellipse cx="490" cy="330" rx="28" ry="32" fill="#1a0d08" filter="url(#furSurface)" />
<!-- Irises -->
<!-- Left Iris -->
<circle cx="310" cy="330" r="24" fill="url(#eyeGradient)" />
<!-- Right Iris -->
<circle cx="490" cy="330" r="24" fill="url(#eyeGradient)" />
<!-- Pupils -->
<!-- Left Pupil -->
<ellipse cx="310" cy="330" rx="6" ry="20" fill="#000" />
<!-- Right Pupil -->
<ellipse cx="490" cy="330" rx="6" ry="20" fill="#000" />
<!-- Catchlights (Sparkle in eyes) -->
<!-- Left Eye Catchlights -->
<circle cx="305" cy="320" r="6" fill="#fff" />
<circle cx="318" cy="340" r="3" fill="#fff" />
<!-- Right Eye Catchlights -->
<circle cx="485" cy="320" r="6" fill="#fff" />
<circle cx="498" cy="340" r="3" fill="#fff" />
<!-- Eyeliner (Thick top eyelid edge) -->
<path d="M 280,325 Q 310,290 340,330" fill="none" stroke="#1a0d08" stroke-width="8" stroke-linecap="round" />
<path d="M 520,325 Q 490,290 460,330" fill="none" stroke="#1a0d08" stroke-width="8" stroke-linecap="round" />
<!-- Nose -->
<polygon points="388,415 412,415 400,435" fill="#a97c8d" />
<path d="M 388,415 L 412,415" fill="none" stroke="#5c3c4a" stroke-width="2" />
<!-- Mouth -->
<path d="M 400,435 L 400,460" fill="none" stroke="#4a2e35" stroke-width="3" />
<path d="M 400,460 Q 380,470 355,455" fill="none" stroke="#4a2e35" stroke-width="3" stroke-linecap="round" />
<path d="M 400,460 Q 420,470 445,455" fill="none" stroke="#4a2e35" stroke-width="3" stroke-linecap="round" />
</g>
<!-- ================= WHISKERS ================= -->
<g id="whiskers">
<!-- Left Whiskers -->
<path d="M 280,410 Q 150,390 70,405" fill="none" stroke="#ffffff" stroke-width="2.5" opacity="0.8" />
<path d="M 280,420 Q 150,410 60,435" fill="none" stroke="#ffffff" stroke-width="2.5" opacity="0.8" />
<path d="M 285,430 Q 160,440 80,470" fill="none" stroke="#ffffff" stroke-width="2" opacity="0.7" />
<path d="M 275,435 Q 150,455 90,490" fill="none" stroke="#ffffff" stroke-width="2" opacity="0.6" />
<!-- Right Whiskers -->
<path d="M 520,410 Q 650,390 730,405" fill="none" stroke="#ffffff" stroke-width="2.5" opacity="0.8" />
<path d="M 520,420 Q 650,410 740,435" fill="none" stroke="#ffffff" stroke-width="2.5" opacity="0.8" />
<path d="M 515,430 Q 640,440 720,470" fill="none" stroke="#ffffff" stroke-width="2" opacity="0.7" />
<path d="M 525,435 Q 650,455 710,490" fill="none" stroke="#ffffff" stroke-width="2" opacity="0.6" />
</g>
<!-- ================= FOREGROUND FUR DETAILS (Depth Enhancing Clumps) ================= -->
<g id="foreground-fur">
<!-- Chest Fluff Overlay -->
<path d="M 280,440 Q 260,480 275,520 Q 280,500 300,520 Q 320,540 340,540 L 360,550 L 380,500 Q 420,500 460,550 L 480,540 Q 460,520 500,520 Q 520,480 540,440 Z" fill="url(#headGradient)" filter="url(#furEdge)" opacity="0.7" />
<!-- Extra long tufts around the cheeks and neck -->
<path d="M 270,420 Q 230,440 240,480 Q 250,450 280,460" fill="url(#headGradient)" filter="url(#furEdge)" opacity="0.9" />
<path d="M 530,420 Q 570,440 560,480 Q 550,450 520,460" fill="url(#headGradient)" filter="url(#furEdge)" opacity="0.9" />
<!-- Shoulder Fur Tufts -->
<path d="M 320,450 Q 280,460 290,500 Q 300,480 320,490" fill="url(#bodyGradient)" filter="url(#furEdge)" opacity="0.8" />
<path d="M 480,450 Q 520,460 510,500 Q 500,480 480,490" fill="url(#bodyGradient)" filter="url(#furEdge)" opacity="0.8" />
</g>
<!-- Final Global Fur Texture Overlay (Applies grain to everything visible) -->
<!-- Note: This creates a subtle, painting-like grain across the entire cat for enhanced realism -->
<g id="global-fur-grain" mix-blend-mode="multiply">
<rect x="0" y="0" width="800" height="800" fill="none" />
<ellipse cx="400" cy="450" rx="250" ry="300" fill="url(#furPattern)" opacity="0.3" />
</g>
</svg>DeepSeek V4 Pro · realistic · attempt 4 · score 7.8
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 800" width="100%" height="100%">
<defs>
<!-- Background Gradient -->
<radialGradient id="bgGrad" cx="50%" cy="50%" r="60%">
<stop offset="0%" stop-color="#3a3a4a" />
<stop offset="60%" stop-color="#1a1a24" />
<stop offset="100%" stop-color="#0a0a14" />
</radialGradient>
<!-- Blur Filter for Shadows -->
<filter id="shadowBlur" x="-30%" y="-30%" width="160%" height="160%">
<feGaussianBlur stdDeviation="15" />
</filter>
<filter id="softBlur" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur stdDeviation="5" />
</filter>
<!-- Body Fur Gradients -->
<linearGradient id="bodyGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#4a4a5e" />
<stop offset="30%" stop-color="#2c2c3e" />
<stop offset="70%" stop-color="#1a1a28" />
<stop offset="100%" stop-color="#0a0a14" />
</linearGradient>
<linearGradient id="bodyHighlight" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#ffffff" stop-opacity="0.15" />
<stop offset="50%" stop-color="#ffffff" stop-opacity="0" />
<stop offset="100%" stop-color="#000000" stop-opacity="0.4" />
</linearGradient>
<!-- Tail Gradient -->
<linearGradient id="tailGrad" x1="0%" y1="100%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#1a1a28" />
<stop offset="60%" stop-color="#2c2c3e" />
<stop offset="100%" stop-color="#4a4a5e" />
</linearGradient>
<!-- Chest Fur Gradient -->
<linearGradient id="chestGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#ffffff" />
<stop offset="60%" stop-color="#e8e8ec" />
<stop offset="100%" stop-color="#a0a0b0" />
</linearGradient>
<!-- Eye Setup -->
<radialGradient id="eyeGrad" cx="30%" cy="30%" r="70%">
<stop offset="0%" stop-color="#f4d03f" />
<stop offset="40%" stop-color="#d4ac0d" />
<stop offset="100%" stop-color="#7d6608" />
</radialGradient>
</defs>
<!-- Background -->
<rect width="800" height="800" fill="url(#bgGrad)" />
<!-- Ground Shadow -->
<ellipse cx="400" cy="730" rx="220" ry="35" fill="#000000" opacity="0.6" filter="url(#shadowBlur)" />
<ellipse cx="400" cy="730" rx="150" ry="20" fill="#000000" opacity="0.8" filter="url(#softBlur)" />
<!-- TAIL (Behind Body) -->
<g id="tail">
<!-- Main Tail Curve -->
<path d="M 520 680 C 650 760, 820 700, 780 580 C 750 480, 700 440, 660 480 C 620 520, 660 560, 720 600 C 770 640, 700 690, 520 680 Z" fill="url(#tailGrad)" />
<!-- White Tail Tip -->
<path d="M 720 460 C 760 480, 790 520, 780 560 C 770 580, 740 580, 720 570 C 740 550, 750 520, 720 480 Z" fill="#e8e8ec" />
<path d="M 690 440 C 720 450, 750 480, 760 530 C 770 570, 800 600, 780 620 C 770 630, 750 620, 730 600 C 740 580, 730 550, 700 520 C 680 500, 670 470, 690 440 Z" fill="#e8e8ec" opacity="0.8" />
<!-- Tail Fur Strokes -->
<path d="M 700 680 L 740 700 M 750 660 L 780 680 M 780 620 L 810 630 M 780 580 L 810 570 M 760 540 L 790 520 M 740 500 L 770 480" fill="none" stroke="#6a6a7e" stroke-width="4" stroke-linecap="round" opacity="0.6" />
<path d="M 680 700 L 700 720 M 650 680 L 670 700 M 630 640 L 650 650 M 640 580 L 660 590 M 660 520 L 680 520" fill="none" stroke="#ffffff" stroke-width="3" stroke-linecap="round" opacity="0.2" />
</g>
<!-- BODY -->
<g id="body">
<!-- Main Body (Pear/Loaf Shape) -->
<path d="M 340 380 C 240 450, 220 620, 280 700 C 300 730, 340 750, 400 750 C 460 750, 500 730, 520 700 C 580 620, 560 450, 460 380 C 420 420, 380 420, 340 380 Z" fill="url(#bodyGrad)" />
<!-- Body Volume (Highlights and Shadows overlay) -->
<path d="M 340 380 C 240 450, 220 620, 280 700 C 300 730, 340 750, 400 750 C 460 750, 500 730, 520 700 C 580 620, 560 450, 460 380 C 420 420, 380 420, 340 380 Z" fill="url(#bodyHighlight)" />
<!-- Body Fur Tufts (Left Side) -->
<path d="M 260 480 L 230 490 L 255 500 Z M 245 520 L 210 530 L 240 540 Z M 235 560 L 200 570 L 230 580 Z M 230 600 L 195 610 L 225 620 Z M 240 640 L 210 650 L 235 660 Z M 260 680 L 230 690 L 255 700 Z" fill="#2c2c3e" />
<!-- Body Fur Tufts (Right Side) -->
<path d="M 540 480 L 570 490 L 545 500 Z M 555 520 L 590 530 L 560 540 Z M 565 560 L 600 570 L 570 580 Z M 570 600 L 605 610 L 575 620 Z M 560 640 L 590 650 L 565 660 Z M 540 680 L 570 690 L 545 700 Z" fill="#2c2c3e" />
</g>
<!-- CHEST (White Bib) -->
<g id="chest">
<path d="M 360 380 C 310 430, 280 500, 290 560 C 300 620, 330 670, 400 680 C 470 670, 500 620, 510 560 C 520 500, 490 430, 440 380 C 410 410, 390 410, 360 380 Z" fill="url(#chestGrad)" />
<!-- Chest Shading (Right side shadow) -->
<path d="M 440 380 C 490 430, 520 500, 510 560 C 500 620, 470 670, 400 680 C 460 660, 480 600, 480 550 C 480 480, 450 420, 440 380 Z" fill="#000000" opacity="0.15" />
<!-- Chest Fur Tufts -->
<path d="M 300 520 L 270 540 L 295 550 Z M 310 560 L 280 580 L 305 590 Z M 340 620 L 310 650 L 345 650 Z M 380 680 L 370 710 L 400 710 L 430 680 Z M 460 620 L 490 650 L 455 650 Z M 490 560 L 520 580 L 495 590 Z" fill="#ffffff" opacity="0.8" />
<path d="M 500 520 L 530 540 L 510 550 Z M 290 520 Z" fill="#ffffff" opacity="0.8" />
</g>
<!-- HIND LEGS / PAWS -->
<g id="paws">
<!-- Left Hind Leg -->
<ellipse cx="300" cy="720" rx="55" ry="35" fill="#1a1a28" />
<ellipse cx="300" cy="720" rx="55" ry="35" fill="url(#bodyHighlight)" />
<!-- Right Hind Leg -->
<ellipse cx="500" cy="720" rx="55" ry="35" fill="#1a1a28" />
<ellipse cx="500" cy="720" rx="55" ry="35" fill="url(#bodyHighlight)" />
<!-- Front Paws (Tucked) -->
<!-- Left Paw -->
<path d="M 320 650 C 300 680, 300 720, 320 740 C 340 750, 370 750, 380 720 C 390 690, 380 660, 370 640 Z" fill="#e8e8ec" />
<!-- Left Paw Shading -->
<path d="M 370 640 C 380 660, 390 690, 380 720 C 370 750, 340 750, 320 740 C 340 720, 350 680, 360 650 Z" fill="#c0c0c8" />
<!-- Left Paw Toes -->
<path d="M 330 730 L 340 745 M 350 735 L 355 748 M 365 730 L 368 743" fill="none" stroke="#a0a0a8" stroke-width="3" stroke-linecap="round" />
<!-- Right Paw -->
<path d="M 430 650 C 410 680, 410 720, 430 740 C 450 750, 480 750, 490 720 C 500 690, 490 660, 480 640 Z" fill="#e8e8ec" />
<!-- Right Paw Shading -->
<path d="M 480 640 C 490 660, 500 690, 490 720 C 480 750, 450 750, 430 740 C 450 720, 460 680, 470 650 Z" fill="#d0d0d8" />
<!-- Right Paw Toes -->
<path d="M 440 730 L 450 745 M 460 735 L 465 748 M 475 730 L 478 743" fill="none" stroke="#a0a0a8" stroke-width="3" stroke-linecap="round" />
</g>
<!-- HEAD -->
<g id="head">
<!-- Head Base -->
<path d="M 300 280 C 280 180, 520 180, 500 280 C 480 380, 450 390, 400 390 C 350 390, 320 380, 300 280 Z" fill="url(#bodyGrad)" />
<path d="M 300 280 C 280 180, 520 180, 500 280 C 480 380, 450 390, 400 390 C 350 390, 320 380, 300 280 Z" fill="url(#bodyHighlight)" />
<!-- Head Fur Tufts (Cheeks and Top) -->
<!-- Left Cheek -->
<path d="M 300 300 L 260 310 L 290 320 L 250 340 L 285 350 Z" fill="#2c2c3e" />
<path d="M 290 360 L 260 380 L 285 370 Z" fill="#2c2c3e" />
<!-- Right Cheek -->
<path d="M 500 300 L 540 310 L 510 320 L 550 340 L 515 350 Z" fill="#2c2c3e" />
<path d="M 510 360 L 540 380 L 515 370 Z" fill="#2c2c3e" />
<!-- Head Top Tufts -->
<path d="M 340 200 L 330 170 L 360 190 Z" fill="#2c2c3e" />
<path d="M 460 200 L 470 170 L 440 190 Z" fill="#2c2c3e" />
<!-- EARS -->
<!-- Left Ear -->
<path d="M 290 240 L 230 90 L 330 200 Z" fill="#2c2c3e" />
<path d="M 290 240 L 230 90 L 330 200 Z" fill="url(#bodyHighlight)" />
<!-- Left Ear Inner -->
<path d="M 285 230 L 242 110 L 318 200 Z" fill="#d9a7a7" />
<path d="M 285 230 L 242 110 L 318 200 Z" fill="#000000" opacity="0.3" />
<!-- Left Ear Fluff -->
<path d="M 230 90 L 210 70 L 240 100 Z" fill="#2c2c3e" />
<path d="M 330 200 L 340 180 L 325 190 Z" fill="#2c2c3e" />
<!-- Right Ear -->
<path d="M 510 240 L 570 90 L 470 200 Z" fill="#2c2c3e" />
<path d="M 510 240 L 570 90 L 470 200 Z" fill="url(#bodyHighlight)" />
<!-- Right Ear Inner -->
<path d="M 515 230 L 558 110 L 482 200 Z" fill="#d9a7a7" />
<path d="M 515 230 L 558 110 L 482 200 Z" fill="#000000" opacity="0.3" />
<!-- Right Ear Fluff -->
<path d="M 570 90 L 590 70 L 560 100 Z" fill="#2c2c3e" />
<path d="M 470 200 L 460 180 L 475 190 Z" fill="#2c2c3e" />
<!-- Forehead White Patch (Tuxedo Marking) -->
<path d="M 360 210 Q 400 180 440 210 Q 420 280 400 320 Q 380 280 360 210 Z" fill="#e8e8ec" />
<!-- Forehead Shading -->
<path d="M 400 320 Q 380 280 360 210 Q 370 260 380 290 Z" fill="#c0c0c8" opacity="0.5" />
<!-- Muzzle -->
<path d="M 340 330 Q 400 390 460 330 Q 420 370 400 360 Q 380 370 340 330 Z" fill="#e8e8ec" />
<path d="M 460 330 Q 420 370 400 360 Q 450 355 460 330 Z" fill="#c0c0c8" />
<!-- NOSE -->
<path d="M 390 315 L 410 315 L 400 330 Z" fill="#e87b7b" />
<path d="M 395 315 L 400 330 L 400 315 Z" fill="#f7a2a2" />
<path d="M 400 315 L 405 315 L 400 320 Z" fill="#ffffff" />
<!-- MOUTH -->
<path d="M 400 330 L 400 340" fill="none" stroke="#4a4a5e" stroke-width="2" />
<path d="M 380 345 Q 400 355 400 345" fill="none" stroke="#4a4a5e" stroke-width="2" />
<path d="M 420 345 Q 400 355 400 345" fill="none" stroke="#4a4a5e" stroke-width="2" />
<!-- Chin Fluff -->
<path d="M 380 360 L 370 380 Z M 420 360 L 430 380 Z" fill="#e8e8ec" />
<!-- EYES -->
<!-- Left Eye -->
<g id="left-eye">
<!-- Outer/Eyelids -->
<path d="M 320 260 Q 350 230 380 260 Q 350 290 320 260" fill="#1a1a24" />
<path d="M 320 260 Q 350 240 380 260 Q 350 295 320 260" fill="#0a0a14" />
<!-- Iris -->
<path d="M 325 260 Q 350 235 375 260 Q 350 285 325 260" fill="url(#eyeGrad)" />
<!-- Pupil -->
<ellipse cx="350" cy="260" rx="4" ry="12" fill="#050505" />
<!-- Eyelid Overlay (Top shadow) -->
<path d="M 320 260 Q 350 240 380 260 Q 350 285 320 260 Z" fill="#000000" opacity="0.4" />
<!-- Catchlights -->
<circle cx="345" cy="252" r="4" fill="#ffffff" />
<circle cx="357" cy="265" r="1.5" fill="#ffffff" />
</g>
<!-- Right Eye -->
<g id="right-eye">
<!-- Outer/Eyelids -->
<path d="M 480 260 Q 450 230 420 260 Q 450 290 480 260" fill="#1a1a24" />
<path d="M 480 260 Q 450 240 420 260 Q 450 295 480 260" fill="#0a0a14" />
<!-- Iris -->
<path d="M 475 260 Q 450 235 425 260 Q 450 285 475 260" fill="url(#eyeGrad)" />
<!-- Pupil -->
<ellipse cx="450" cy="260" rx="4" ry="12" fill="#050505" />
<!-- Eyelid Overlay (Top shadow) -->
<path d="M 480 260 Q 450 240 420 260 Q 450 285 480 260 Z" fill="#000000" opacity="0.4" />
<!-- Catchlights -->
<circle cx="455" cy="252" r="4" fill="#ffffff" />
<circle cx="443" cy="265" r="1.5" fill="#ffffff" />
</g>
</g>
<!-- FUR TEXTURE & SHADING OVERLAYS (The "Visible Fur Shading" layer) -->
<g id="fur-texture" fill="none" stroke-linecap="round" stroke-linejoin="round">
<!-- Body Fur (Dark Grey layer) -->
<path d="M 270 480 L 260 500 M 260 510 L 250 530 M 255 540 L 245 560 M 255 570 L 245 590 M 260 600 L 250 620 M 265 630 L 255 650 M 270 660 L 260 680 M 280 690 L 270 710" stroke="#4a4a5e" stroke-width="6" opacity="0.6" />
<path d="M 530 480 L 540 500 M 540 510 L 550 530 M 545 540 L 555 560 M 545 570 L 555 590 M 540 600 L 550 620 M 535 630 L 545 650 M 530 660 L 540 680 M 520 690 L 530 710" stroke="#4a4a5e" stroke-width="6" opacity="0.6" />
<!-- Highlight Fur Strokes (Left side emphasis) -->
<path d="M 280 490 L 270 510 M 270 550 L 260 570 M 280 630 L 270 650" stroke="#ffffff" stroke-width="3" opacity="0.3" />
<path d="M 320 400 L 310 420 M 300 450 L 290 470 M 290 520 L 280 540 M 300 580 L 290 600" stroke="#ffffff" stroke-width="3" opacity="0.2" />
<!-- Center Body Fur Direction -->
<path d="M 360 420 L 350 450 M 380 420 L 370 450 M 420 420 L 430 450 M 440 420 L 450 450" stroke="#2c2c3e" stroke-width="4" opacity="0.7" />
<path d="M 400 480 L 390 510 M 420 480 L 410 510 M 380 480 L 370 510 M 440 480 L 450 510" stroke="#2c2c3e" stroke-width="4" opacity="0.5" />
<path d="M 350 550 L 340 580 M 380 560 L 370 590 M 420 560 L 430 590 M 450 550 L 460 580" stroke="#1a1a28" stroke-width="4" opacity="0.8" />
<!-- Chest Fur Strokes (Over white bib) -->
<path d="M 340 400 L 330 420 M 360 390 L 350 410 M 460 400 L 470 420 M 440 390 L 450 410" stroke="#ffffff" stroke-width="4" opacity="0.8" />
<path d="M 320 480 L 310 500 M 310 520 L 300 540 M 480 480 L 490 500 M 490 520 L 500 540" stroke="#d0d0d8" stroke-width="4" opacity="0.8" />
<path d="M 330 580 L 320 600 M 360 620 L 350 640 M 470 580 L 480 600 M 440 620 L 450 640" stroke="#a0a0b0" stroke-width="4" opacity="0.8" />
<!-- Head Fur Strokes -->
<!-- Forehead -->
<path d="M 380 200 L 375 180 M 390 195 L 385 170 M 400 190 L 400 165 M 410 195 L 415 170 M 420 200 L 425 180" stroke="#4a4a5e" stroke-width="3" opacity="0.8" />
<!-- Cheeks Left -->
<path d="M 320 300 L 300 310 M 310 320 L 290 330 M 305 340 L 285 350 M 300 360 L 280 370" stroke="#4a4a5e" stroke-width="4" opacity="0.7" />
<!-- Cheeks Right -->
<path d="M 480 300 L 500 310 M 490 320 L 510 330 M 495 340 L 515 350 M 500 360 L 520 370" stroke="#4a4a5e" stroke-width="4" opacity="0.7" />
<!-- Ear Fur Strokes -->
<path d="M 240 120 L 230 100 M 260 150 L 250 130" stroke="#ffffff" stroke-width="2" opacity="0.4" />
<path d="M 560 120 L 570 100 M 540 150 L 550 130" stroke="#ffffff" stroke-width="2" opacity="0.4" />
</g>
<!-- WHISKERS -->
<g id="whiskers" fill="none" stroke="#ffffff" stroke-width="2" opacity="0.7">
<!-- Left Whiskers -->
<path d="M 330 330 Q 240 320 160 340" />
<path d="M 330 340 Q 230 335 150 360" />
<path d="M 340 350 Q 250 350 180 380" />
<path d="M 350 360 Q 270 370 210 400" />
<!-- Right Whiskers -->
<path d="M 470 330 Q 560 320 640 340" />
<path d="M 470 340 Q 570 335 650 360" />
<path d="M 460 350 Q 550 350 620 380" />
<path d="M 450 360 Q 530 370 590 400" />
</g>
<!-- FINAL ATMOSPHERIC LIGHTING (Rim Light & Glow) -->
<g id="lighting">
<!-- Left Rim Light -->
<path d="M 300 280 C 280 180, 520 180, 500 280" fill="none" stroke="#ffffff" stroke-width="4" opacity="0.2" filter="url(#softBlur)" />
<path d="M 340 380 C 240 450, 220 620, 280 700" fill="none" stroke="#7a7a8e" stroke-width="6" opacity="0.4" filter="url(#softBlur)" />
<path d="M 290 240 L 230 90" fill="none" stroke="#7a7a8e" stroke-width="4" opacity="0.5" />
<path d="M 510 240 L 570 90" fill="none" stroke="#7a7a8e" stroke-width="4" opacity="0.5" />
</g>
</svg>action
“Draw a cat riding a bicycle as an SVG.”
DeepSeek V4 Pro · action · attempt 1 · score 9.0
the actual svg, as the machine wrote it:
<svg viewBox="0 0 800 600" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Spoke Pattern for Rear Wheel -->
<g id="spokes-rear">
<line x1="200" y1="360" x2="200" y2="540" stroke="#BDC3C7" stroke-width="2" />
<line x1="110" y1="450" x2="290" y2="450" stroke="#BDC3C7" stroke-width="2" />
<line x1="136" y1="386" x2="264" y2="514" stroke="#BDC3C7" stroke-width="2" />
<line x1="264" y1="386" x2="136" y2="514" stroke="#BDC3C7" stroke-width="2" />
<line x1="160" y1="367" x2="240" y2="533" stroke="#BDC3C7" stroke-width="2" />
<line x1="240" y1="367" x2="160" y2="533" stroke="#BDC3C7" stroke-width="2" />
<line x1="117" y1="420" x2="283" y2="480" stroke="#BDC3C7" stroke-width="2" />
<line x1="283" y1="420" x2="117" y2="480" stroke="#BDC3C7" stroke-width="2" />
</g>
<!-- Spoke Pattern for Front Wheel -->
<g id="spokes-front">
<line x1="550" y1="360" x2="550" y2="540" stroke="#BDC3C7" stroke-width="2" />
<line x1="460" y1="450" x2="640" y2="450" stroke="#BDC3C7" stroke-width="2" />
<line x1="486" y1="386" x2="614" y2="514" stroke="#BDC3C7" stroke-width="2" />
<line x1="614" y1="386" x2="486" y2="514" stroke="#BDC3C7" stroke-width="2" />
<line x1="510" y1="367" x2="590" y2="533" stroke="#BDC3C7" stroke-width="2" />
<line x1="590" y1="367" x2="510" y2="533" stroke="#BDC3C7" stroke-width="2" />
<line x1="467" y1="420" x2="633" y2="480" stroke="#BDC3C7" stroke-width="2" />
<line x1="633" y1="420" x2="467" y2="480" stroke="#BDC3C7" stroke-width="2" />
</g>
</defs>
<!-- Background -->
<circle cx="400" cy="300" r="280" fill="#EBF5FB" />
<ellipse cx="380" cy="535" rx="220" ry="12" fill="#D5DBDB" />
<!-- Clouds -->
<path d="M 120 180 Q 140 160 160 180 Q 180 150 210 170 Q 230 160 240 180 Z" fill="white" opacity="0.8" />
<path d="M 550 120 Q 570 100 590 120 Q 610 90 640 110 Q 660 100 670 120 Z" fill="white" opacity="0.8" />
<!-- Speed Lines -->
<line x1="600" y1="200" x2="680" y2="200" stroke="#BDC3C7" stroke-width="4" stroke-linecap="round" stroke-dasharray="10 10" />
<line x1="620" y1="240" x2="690" y2="240" stroke="#BDC3C7" stroke-width="4" stroke-linecap="round" stroke-dasharray="10 10" />
<line x1="610" y1="280" x2="700" y2="280" stroke="#BDC3C7" stroke-width="4" stroke-linecap="round" stroke-dasharray="10 10" />
<line x1="600" y1="320" x2="670" y2="320" stroke="#BDC3C7" stroke-width="4" stroke-linecap="round" stroke-dasharray="10 10" />
<!-- Pedal Motion Lines -->
<path d="M 370 350 Q 380 340 390 350" stroke="#BDC3C7" stroke-width="3" fill="none" stroke-linecap="round" />
<path d="M 380 440 Q 390 450 400 440" stroke="#BDC3C7" stroke-width="3" fill="none" stroke-linecap="round" />
<!-- Tires -->
<circle cx="200" cy="450" r="90" fill="none" stroke="#2C3E50" stroke-width="16" />
<circle cx="550" cy="450" r="90" fill="none" stroke="#2C3E50" stroke-width="16" />
<!-- Rims -->
<circle cx="200" cy="450" r="82" fill="none" stroke="#BDC3C7" stroke-width="6" />
<circle cx="550" cy="450" r="82" fill="none" stroke="#BDC3C7" stroke-width="6" />
<!-- Spokes -->
<use href="#spokes-rear" />
<use href="#spokes-front" />
<!-- Chainring & Sprocket -->
<circle cx="370" cy="400" r="25" fill="none" stroke="#2C3E50" stroke-width="8" />
<circle cx="200" cy="450" r="15" fill="none" stroke="#2C3E50" stroke-width="6" />
<!-- Chain -->
<line x1="195" y1="435" x2="365" y2="380" stroke="#7F8C8D" stroke-width="6" />
<line x1="205" y1="465" x2="375" y2="420" stroke="#7F8C8D" stroke-width="6" />
<!-- Bike Frame -->
<g stroke="#E74C3C" stroke-width="12" stroke-linecap="round" stroke-linejoin="round">
<!-- Chainstay -->
<line x1="200" y1="450" x2="370" y2="400" />
<!-- Seatstay -->
<line x1="200" y1="450" x2="310" y2="240" />
<!-- Seat tube -->
<line x1="370" y1="400" x2="310" y2="240" />
<!-- Down tube -->
<line x1="370" y1="400" x2="570" y2="300" />
<!-- Top tube -->
<line x1="310" y1="240" x2="510" y2="230" />
<!-- Fork -->
<line x1="550" y1="450" x2="570" y2="300" />
<!-- Head tube -->
<line x1="510" y1="230" x2="570" y2="300" stroke-width="16" />
</g>
<!-- Seatpost & Saddle -->
<line x1="310" y1="240" x2="290" y2="200" stroke="#2C3E50" stroke-width="8" stroke-linecap="round" />
<rect x="260" y="190" width="60" height="15" rx="7" fill="#2C3E50" />
<!-- Handlebars -->
<line x1="510" y1="230" x2="520" y2="200" stroke="#2C3E50" stroke-width="8" stroke-linecap="round" />
<path d="M 520 200 C 540 170, 570 180, 550 195" stroke="#2C3E50" stroke-width="8" fill="none" stroke-linecap="round" />
<!-- Cranks & Pedals -->
<!-- Background Crank -->
<line x1="370" y1="400" x2="350" y2="370" stroke="#1A1A25" stroke-width="10" stroke-linecap="round" />
<line x1="330" y1="370" x2="370" y2="370" stroke="#2C3E50" stroke-width="10" stroke-linecap="round" />
<!-- Foreground Crank -->
<line x1="370" y1="400" x2="390" y2="430" stroke="#2C3E50" stroke-width="10" stroke-linecap="round" />
<line x1="370" y1="430" x2="410" y2="430" stroke="#2C3E50" stroke-width="10" stroke-linecap="round" />
<!-- Cat Tail -->
<path d="M 300 200 C 220 230, 180 120, 210 80 C 230 50, 260 60, 240 90" stroke="#2C3E50" stroke-width="18" fill="none" stroke-linecap="round" />
<!-- Cat Background Leg & Arm -->
<path d="M 320 180 Q 340 280 350 370" stroke="#1A1A25" stroke-width="20" fill="none" stroke-linecap="round" />
<circle cx="350" cy="370" r="11" fill="#1A1A25" />
<path d="M 380 140 Q 440 180 520 190" stroke="#1A1A25" stroke-width="16" fill="none" stroke-linecap="round" />
<circle cx="520" cy="190" r="9" fill="#1A1A25" />
<!-- Cat Body -->
<ellipse cx="350" cy="150" rx="60" ry="80" transform="rotate(20, 350, 150)" fill="#2C3E50" />
<!-- Cat Belly Highlight -->
<ellipse cx="345" cy="160" rx="40" ry="65" transform="rotate(20, 345, 160)" fill="#34495E" />
<!-- Cat Foreground Leg & Arm -->
<path d="M 360 180 Q 380 300 390 430" stroke="#2C3E50" stroke-width="22" fill="none" stroke-linecap="round" />
<circle cx="390" cy="430" r="12" fill="#2C3E50" />
<path d="M 390 130 Q 450 160 530 200" stroke="#2C3E50" stroke-width="18" fill="none" stroke-linecap="round" />
<circle cx="530" cy="200" r="10" fill="#2C3E50" />
<!-- Cat Head -->
<circle cx="470" cy="100" r="50" fill="#2C3E50" />
<!-- Cat Ears -->
<polygon points="435,60 410,15 465,50" fill="#2C3E50" />
<polygon points="505,50 530,15 515,60" fill="#2C3E50" />
<!-- Inner Ears -->
<polygon points="435,55 420,25 460,48" fill="#FF9F43" />
<polygon points="505,48 525,25 515,55" fill="#FF9F43" />
<!-- Cat Face -->
<!-- Eyes -->
<circle cx="445" cy="95" r="8" fill="#2ECC71" />
<circle cx="485" cy="95" r="8" fill="#2ECC71" />
<!-- Pupils -->
<circle cx="445" cy="95" r="4" fill="#1A1A25" />
<circle cx="485" cy="95" r="4" fill="#1A1A25" />
<!-- Eye Highlights -->
<circle cx="443" cy="93" r="1.5" fill="white" />
<circle cx="483" cy="93" r="1.5" fill="white" />
<!-- Nose -->
<polygon points="467,110 473,110 470,113" fill="#E74C3C" />
<line x1="468" y1="111" x2="471" y2="111" stroke="white" stroke-width="1.5" stroke-linecap="round" />
<!-- Mouth -->
<path d="M 462 118 Q 466 122 470 118 Q 474 122 478 118" stroke="#1A1A25" stroke-width="2.5" fill="none" stroke-linecap="round" />
<!-- Whiskers -->
<line x1="455" y1="105" x2="415" y2="100" stroke="white" stroke-width="2.5" stroke-linecap="round" />
<line x1="455" y1="112" x2="415" y2="115" stroke="white" stroke-width="2.5" stroke-linecap="round" />
<line x1="485" y1="105" x2="525" y2="100" stroke="white" stroke-width="2.5" stroke-linecap="round" />
<line x1="485" y1="112" x2="525" y2="115" stroke="white" stroke-width="2.5" stroke-linecap="round" />
<!-- Scarf -->
<path d="M 400 130 Q 430 140 460 115" stroke="#E74C3C" stroke-width="14" fill="none" stroke-linecap="round" />
<!-- Scarf Tail -->
<path d="M 420 135 Q 360 150 320 110 Q 280 70 250 90" stroke="#E74C3C" stroke-width="14" fill="none" stroke-linecap="round" />
<!-- Front Basket -->
<rect x="500" y="220" width="45" height="35" rx="5" fill="#F1C40F" stroke="#D4AC0D" stroke-width="3" />
<line x1="500" y1="230" x2="545" y2="230" stroke="#D4AC0D" stroke-width="2" />
<line x1="500" y1="240" x2="545" y2="240" stroke="#D4AC0D" stroke-width="2" />
<!-- Flower in Basket -->
<line x1="522" y1="220" x2="522" y2="225" stroke="#27AE60" stroke-width="2.5" stroke-linecap="round" />
<circle cx="522" cy="210" r="8" fill="#E74C3C" />
<circle cx="522" cy="210" r="3" fill="#F1C40F" />
<path d="M 522 218 Q 518 222 520 225" stroke="#27AE60" stroke-width="2" fill="none" stroke-linecap="round" />
<!-- Handlebar Bell -->
<circle cx="555" cy="185" r="9" fill="#F1C40F" />
<line x1="555" y1="185" x2="555" y2="192" stroke="#D4AC0D" stroke-width="2.5" stroke-linecap="round" />
<circle cx="552" cy="182" r="2.5" fill="white" />
</svg>DeepSeek V4 Pro · action · attempt 2 · score 9.0
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 600" width="100%" height="100%">
<defs>
<linearGradient id="frameGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#00cec9" />
<stop offset="100%" stop-color="#0984e3" />
</linearGradient>
<linearGradient id="catGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#f39c12" />
<stop offset="100%" stop-color="#e67e22" />
</linearGradient>
</defs>
<!-- Background Shadow -->
<ellipse cx="400" cy="520" rx="260" ry="20" fill="rgba(0,0,0,0.15)" />
<!-- Background Motion Lines -->
<g stroke="#b2bec3" stroke-width="4" stroke-linecap="round" fill="none">
<line x1="180" y1="340" x2="140" y2="340" />
<line x1="190" y1="380" x2="130" y2="380" />
<line x1="200" y1="420" x2="150" y2="420" />
</g>
<!-- Background Leg (Cat) -->
<g id="cat-background-leg">
<path d="M 360 270 Q 380 320 352 440" fill="none" stroke="#e67e22" stroke-width="25" stroke-linecap="round" />
<ellipse cx="352" cy="440" rx="12" ry="15" fill="#e67e22" />
<circle cx="380" cy="340" r="14" fill="#e67e22" />
</g>
<!-- Cat Tail -->
<g id="cat-tail">
<path d="M 320 260 C 200 300 150 200 200 140 C 220 120 230 140 210 150 C 180 180 220 240 300 230" fill="none" stroke="url(#catGrad)" stroke-width="24" stroke-linecap="round" />
<!-- Tail Stripes -->
<path d="M 250 230 L 270 245" stroke="#d35400" stroke-width="6" stroke-linecap="round" />
<path d="M 220 200 L 240 215" stroke="#d35400" stroke-width="6" stroke-linecap="round" />
<path d="M 200 170 L 215 180" stroke="#d35400" stroke-width="6" stroke-linecap="round" />
</g>
<!-- Rear Wheel -->
<g id="rear-wheel">
<circle cx="250" cy="440" r="80" fill="none" stroke="#2d3436" stroke-width="18" />
<circle cx="250" cy="440" r="80" fill="none" stroke="#636e72" stroke-width="18" stroke-dasharray="8 8" />
<circle cx="250" cy="440" r="75" fill="none" stroke="#dfe6e9" stroke-width="4" />
<circle cx="250" cy="440" r="8" fill="#636e72" />
<!-- Spokes -->
<line x1="250" y1="360" x2="250" y2="520" stroke="#b2bec3" stroke-width="2" />
<line x1="170" y1="440" x2="330" y2="440" stroke="#b2bec3" stroke-width="2" />
<line x1="193" y1="383" x2="307" y2="497" stroke="#b2bec3" stroke-width="2" />
<line x1="307" y1="383" x2="193" y2="497" stroke="#b2bec3" stroke-width="2" />
</g>
<!-- Front Wheel -->
<g id="front-wheel">
<circle cx="580" cy="440" r="80" fill="none" stroke="#2d3436" stroke-width="18" />
<circle cx="580" cy="440" r="80" fill="none" stroke="#636e72" stroke-width="18" stroke-dasharray="8 8" />
<circle cx="580" cy="440" r="75" fill="none" stroke="#dfe6e9" stroke-width="4" />
<circle cx="580" cy="440" r="8" fill="#636e72" />
<!-- Spokes -->
<line x1="580" y1="360" x2="580" y2="520" stroke="#b2bec3" stroke-width="2" />
<line x1="500" y1="440" x2="660" y2="440" stroke="#b2bec3" stroke-width="2" />
<line x1="523" y1="383" x2="637" y2="497" stroke="#b2bec3" stroke-width="2" />
<line x1="637" y1="383" x2="523" y2="497" stroke="#b2bec3" stroke-width="2" />
</g>
<!-- Chain & Background Crank -->
<g id="chain-and-bg-crank">
<!-- Chain -->
<line x1="395" y1="455" x2="260" y2="430" stroke="#636e72" stroke-width="4" />
<line x1="395" y1="485" x2="260" y2="450" stroke="#636e72" stroke-width="4" />
<!-- Background Crank Arm -->
<line x1="380" y1="470" x2="360" y2="440" stroke="#b2bec3" stroke-width="10" stroke-linecap="round" />
<!-- Background Pedal -->
<line x1="340" y1="440" x2="365" y2="440" stroke="#2d3436" stroke-width="10" stroke-linecap="round" />
</g>
<!-- Bicycle Frame -->
<g id="bike-frame">
<!-- Main Frame Structure -->
<g stroke="url(#frameGrad)" stroke-width="14" stroke-linecap="round" stroke-linejoin="round" fill="none">
<!-- Rear Triangle -->
<polygon points="250,440 380,470 330,300" />
<line x1="250" y1="440" x2="330" y2="300" />
<!-- Front Diamond -->
<polygon points="330,300 550,290 540,360 380,470" />
<line x1="330" y1="300" x2="550" y2="290" />
<line x1="380" y1="470" x2="540" y2="360" />
<!-- Fork & Stem -->
<line x1="550" y1="290" x2="580" y2="440" />
<line x1="550" y1="290" x2="570" y2="260" />
</g>
<!-- Frame Highlights -->
<g stroke="#55efc4" stroke-width="4" stroke-linecap="round" stroke-linejoin="round" fill="none" opacity="0.6">
<line x1="252" y1="440" x2="330" y2="302" />
<line x1="332" y1="300" x2="548" y2="290" />
<line x1="382" y1="470" x2="538" y2="362" />
</g>
</g>
<!-- Saddle & Seatpost -->
<g id="saddle">
<line x1="330" y1="300" x2="320" y2="275" stroke="url(#frameGrad)" stroke-width="12" stroke-linecap="round" />
<path d="M 290 275 Q 320 265 350 275 Q 350 285 320 285 Q 290 285 290 275" fill="#2d3436" />
</g>
<!-- Cat Body -->
<g id="cat-body">
<!-- Body Ellipse -->
<ellipse cx="380" cy="240" rx="90" ry="40" fill="url(#catGrad)" transform="rotate(-20 380 240)" />
<!-- White Belly -->
<ellipse cx="390" cy="255" rx="60" ry="25" fill="#ffffff" transform="rotate(-15 390 255)" />
<!-- Body Stripes -->
<g stroke="#d35400" stroke-width="5" stroke-linecap="round" fill="none">
<path d="M 340 210 Q 350 220 340 230" />
<path d="M 370 200 Q 380 215 370 225" />
<path d="M 400 200 Q 410 220 400 240" />
</g>
<!-- Neck Connection -->
<path d="M 440 210 L 480 160 L 520 180 L 460 230 Z" fill="url(#catGrad)" />
</g>
<!-- Cat Head & Face -->
<g id="cat-head">
<!-- Ears -->
<polygon points="470,125 460,70 500,120" fill="url(#catGrad)" />
<polygon points="530,120 540,70 520,120" fill="url(#catGrad)" />
<!-- Inner Ears -->
<polygon points="475,115 465,85 495,115" fill="#f8c291" />
<polygon points="525,115 535,85 525,115" fill="#f8c291" />
<!-- Head Base -->
<circle cx="500" cy="160" r="38" fill="url(#catGrad)" />
<!-- Forehead Stripes -->
<g stroke="#d35400" stroke-width="4" stroke-linecap="round">
<path d="M 490 135 L 510 135" />
<path d="M 492 145 L 508 145" />
</g>
<!-- Cheeks -->
<ellipse cx="475" cy="170" rx="10" ry="6" fill="#f8c291" opacity="0.6" />
<ellipse cx="525" cy="170" rx="10" ry="6" fill="#f8c291" opacity="0.6" />
<!-- Eyes -->
<ellipse cx="485" cy="155" rx="8" ry="10" fill="#f1c40f" />
<ellipse cx="515" cy="155" rx="8" ry="10" fill="#f1c40f" />
<!-- Pupils -->
<ellipse cx="485" cy="155" rx="3" ry="8" fill="#2d3436" />
<ellipse cx="515" cy="155" rx="3" ry="8" fill="#2d3436" />
<!-- Eye Highlights -->
<circle cx="483" cy="152" r="2" fill="#ffffff" />
<circle cx="513" cy="152" r="2" fill="#ffffff" />
<!-- Eyelids -->
<path d="M 477 155 Q 485 150 493 155" stroke="#2d3436" stroke-width="2" fill="none" />
<path d="M 507 155 Q 515 150 523 155" stroke="#2d3436" stroke-width="2" fill="none" />
<!-- Nose -->
<polygon points="500,170 495,175 505,175" fill="#d35400" />
<!-- Mouth -->
<path d="M 495 175 Q 500 180 500 178" stroke="#2d3436" stroke-width="2" fill="none" />
<path d="M 505 175 Q 500 180 500 178" stroke="#2d3436" stroke-width="2" fill="none" />
<!-- Whiskers -->
<g stroke="#2d3436" stroke-width="2" stroke-linecap="round">
<line x1="460" y1="165" x2="475" y2="170" />
<line x1="460" y1="175" x2="475" y2="175" />
<line x1="525" y1="170" x2="540" y2="165" />
<line x1="525" y1="175" x2="540" y2="175" />
</g>
<!-- Collar -->
<path d="M 465 185 Q 500 195 535 185" stroke="#e74c3c" stroke-width="8" fill="none" stroke-linecap="round" />
<circle cx="500" cy="195" r="8" fill="#f1c40f" />
<circle cx="500" cy="195" r="4" fill="#d35400" />
</g>
<!-- Foreground Leg -->
<g id="cat-foreground-leg">
<path d="M 340 260 Q 380 330 405 500" fill="none" stroke="url(#catGrad)" stroke-width="30" stroke-linecap="round" />
<ellipse cx="405" cy="500" rx="15" ry="12" fill="url(#catGrad)" />
<circle cx="390" cy="360" r="16" fill="url(#catGrad)" />
</g>
<!-- Chainring & Foreground Crank -->
<g id="chainring-and-fg-crank">
<circle cx="380" cy="470" r="24" fill="none" stroke="#636e72" stroke-width="6" />
<circle cx="380" cy="470" r="30" fill="none" stroke="#b2bec3" stroke-width="2" />
<!-- Foreground Crank Arm -->
<line x1="380" y1="470" x2="400" y2="500" stroke="#636e72" stroke-width="10" stroke-linecap="round" />
<!-- Pedal -->
<line x1="400" y1="500" x2="420" y2="500" stroke="#2d3436" stroke-width="12" stroke-linecap="round" />
<line x1="400" y1="500" x2="420" y2="500" stroke="#f1c40f" stroke-width="6" stroke-linecap="round" />
<!-- Crank Bolts -->
<circle cx="380" cy="470" r="6" fill="#b2bec3" />
<circle cx="400" cy="500" r="5" fill="#b2bec3" />
<circle cx="360" cy="440" r="5" fill="#b2bec3" />
</g>
<!-- Background Front Arm -->
<g id="cat-background-front-arm">
<path d="M 430 220 Q 470 240 535 215" fill="none" stroke="#e67e22" stroke-width="22" stroke-linecap="round" />
</g>
<!-- Handlebars & Grip -->
<g id="handlebars">
<!-- Stem -->
<line x1="550" y1="290" x2="570" y2="260" stroke="url(#frameGrad)" stroke-width="12" stroke-linecap="round" />
<!-- Handlebar Curve -->
<path d="M 570 260 Q 590 240 580 220 Q 570 200 550 210" stroke="#2d3436" stroke-width="10" fill="none" stroke-linecap="round" />
<!-- Grip -->
<path d="M 580 220 Q 570 200 550 210" stroke="#d35400" stroke-width="14" fill="none" stroke-linecap="round" />
</g>
<!-- Foreground Front Arm & Paw -->
<g id="cat-foreground-front-arm">
<path d="M 440 230 Q 490 250 550 210" fill="none" stroke="url(#catGrad)" stroke-width="28" stroke-linecap="round" />
<!-- Paw on Handlebar -->
<ellipse cx="550" cy="210" rx="14" ry="18" fill="url(#catGrad)" transform="rotate(-45 550 210)" />
<!-- Paw Details -->
<circle cx="546" cy="215" r="3" fill="#d35400" />
<circle cx="550" cy="218" r="3" fill="#d35400" />
<circle cx="554" cy="215" r="3" fill="#d35400" />
</g>
<!-- Foreground Motion Lines -->
<g stroke="#b2bec3" stroke-width="4" stroke-linecap="round" fill="none">
<line x1="640" y1="340" x2="700" y2="340" />
<line x1="650" y1="380" x2="690" y2="380" />
<line x1="630" y1="260" x2="670" y2="260" />
</g>
</svg>DeepSeek V4 Pro · action · attempt 3 · score 8.8
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 600" width="100%" height="100%">
<defs>
<!-- Gradients -->
<linearGradient id="bgGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#EBF5FB" />
<stop offset="100%" stop-color="#F4F6F7" />
</linearGradient>
<linearGradient id="catBodyGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#F39C12" />
<stop offset="100%" stop-color="#E67E22" />
</linearGradient>
<linearGradient id="frameGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#3498DB" />
<stop offset="100%" stop-color="#2980B9" />
</linearGradient>
</defs>
<!-- Background -->
<rect width="100%" height="100%" fill="url(#bgGrad)" />
<!-- Ground -->
<rect x="0" y="520" width="800" height="80" fill="#E5E8E8" />
<line x1="0" y1="520" x2="800" y2="520" stroke="#BDC3C7" stroke-width="2" />
<!-- Shadows -->
<ellipse cx="400" cy="550" rx="220" ry="15" fill="#D5D8DC" opacity="0.8" />
<ellipse cx="250" cy="550" rx="60" ry="10" fill="#BDC3C7" opacity="0.8" />
<ellipse cx="550" cy="550" rx="60" ry="10" fill="#BDC3C7" opacity="0.8" />
<!-- Motion Lines -->
<g id="motion-lines" stroke="#BDC3C7" stroke-width="4" stroke-linecap="round">
<line x1="120" y1="300" x2="30" y2="300" />
<line x1="150" y1="350" x2="40" y2="350" />
<line x1="100" y1="400" x2="50" y2="400" />
<line x1="180" y1="430" x2="90" y2="430" />
</g>
<!-- Cat: Far Side Limbs -->
<g id="cat-far-limbs">
<!-- Far Rear Leg -->
<path d="M 390 270 Q 380 350 335 485" stroke="#E67E22" stroke-width="20" stroke-linecap="round" fill="none" />
<!-- Far Rear Paw -->
<ellipse cx="335" cy="485" rx="12" ry="8" fill="#D35400" />
<!-- Far Front Leg -->
<path d="M 520 235 Q 530 210 545 230" stroke="#E67E22" stroke-width="16" stroke-linecap="round" fill="none" />
<!-- Far Front Paw -->
<ellipse cx="545" cy="230" rx="15" ry="8" fill="#D35400" />
</g>
<!-- Cat Tail -->
<g id="cat-tail">
<path d="M 380 215 C 310 150, 210 170, 210 260 C 210 330, 270 380, 310 350" stroke="url(#catBodyGrad)" stroke-width="18" stroke-linecap="round" fill="none" />
<!-- Tail Stripes -->
<g stroke="#C0392B" stroke-width="8" stroke-linecap="round">
<line x1="325" y1="195" x2="315" y2="180" />
<line x1="285" y1="205" x2="275" y2="190" />
<line x1="245" y1="235" x2="233" y2="225" />
<line x1="235" y1="285" x2="220" y2="280" />
<line x1="255" y1="330" x2="245" y2="345" />
<line x1="295" y1="355" x2="290" y2="370" />
</g>
</g>
<!-- Bicycle: Wheels -->
<g id="bike-wheels">
<!-- Rear Wheel -->
<circle cx="250" cy="460" r="90" stroke="#2C3E50" stroke-width="14" fill="none" />
<circle cx="250" cy="460" r="84" stroke="#95A5A6" stroke-width="4" fill="none" />
<circle cx="250" cy="460" r="79" stroke="#F4F6F7" stroke-width="2" fill="none" opacity="0.6" />
<g stroke="#BDC3C7" stroke-width="2">
<line x1="250" y1="376" x2="250" y2="544" />
<line x1="166" y1="460" x2="334" y2="460" />
<line x1="190" y1="400" x2="310" y2="520" />
<line x1="190" y1="520" x2="310" y2="400" />
</g>
<circle cx="250" cy="460" r="8" fill="#7F8C8D" stroke="#34495E" stroke-width="3" />
<!-- Front Wheel -->
<circle cx="550" cy="460" r="90" stroke="#2C3E50" stroke-width="14" fill="none" />
<circle cx="550" cy="460" r="84" stroke="#95A5A6" stroke-width="4" fill="none" />
<circle cx="550" cy="460" r="79" stroke="#F4F6F7" stroke-width="2" fill="none" opacity="0.6" />
<g stroke="#BDC3C7" stroke-width="2">
<line x1="550" y1="376" x2="550" y2="544" />
<line x1="466" y1="460" x2="634" y2="460" />
<line x1="490" y1="400" x2="610" y2="520" />
<line x1="490" y1="520" x2="610" y2="400" />
</g>
<circle cx="550" cy="460" r="8" fill="#7F8C8D" stroke="#34495E" stroke-width="3" />
</g>
<!-- Bicycle: Drivetrain (Far Side) -->
<g id="bike-drivetrain-far">
<circle cx="350" cy="460" r="22" fill="none" stroke="#95A5A6" stroke-width="4" stroke-dasharray="2, 4" />
<circle cx="250" cy="460" r="12" fill="#7F8C8D" stroke="#34495E" stroke-width="2" />
<!-- Chain -->
<path d="M 350 440 L 250 450 M 350 480 L 250 470" stroke="#95A5A6" stroke-width="6" stroke-dasharray="3, 3" />
<!-- Far Crank & Pedal -->
<line x1="350" y1="460" x2="335" y2="485" stroke="#7F8C8D" stroke-width="12" stroke-linecap="round" />
<rect x="325" y="482" width="20" height="8" rx="2" fill="#2C3E50" />
</g>
<!-- Bicycle: Frame -->
<g id="bike-frame" stroke="url(#frameGrad)" stroke-width="12" stroke-linecap="round" stroke-linejoin="round" fill="none">
<!-- Frame Tubes -->
<line x1="250" y1="460" x2="350" y2="460" /> <!-- Chainstay -->
<line x1="250" y1="460" x2="380" y2="250" /> <!-- Seatstay -->
<line x1="380" y1="250" x2="350" y2="460" /> <!-- Seat Tube -->
<line x1="350" y1="460" x2="490" y2="270" /> <!-- Down Tube -->
<line x1="380" y1="250" x2="500" y2="250" /> <!-- Top Tube -->
<line x1="490" y1="270" x2="550" y2="460" /> <!-- Fork -->
<!-- Frame Brand Stripe -->
<line x1="350" y1="440" x2="490" y2="280" stroke="#F1C40F" stroke-width="4" stroke-linecap="round" />
</g>
<!-- Bicycle: Seat -->
<g id="bike-seat">
<line x1="380" y1="250" x2="390" y2="220" stroke="#7F8C8D" stroke-width="8" stroke-linecap="round" />
<ellipse cx="390" cy="215" rx="32" ry="12" transform="rotate(-15 390 215)" fill="#2C3E50" />
<ellipse cx="390" cy="215" rx="28" ry="8" transform="rotate(-15 390 215)" fill="#34495E" />
</g>
<!-- Bicycle: Handlebars -->
<g id="bike-handlebars">
<line x1="500" y1="250" x2="515" y2="230" stroke="#7F8C8D" stroke-width="8" stroke-linecap="round" />
<path d="M 515 230 C 525 220, 545 225, 555 235" stroke="#7F8C8D" stroke-width="8" stroke-linecap="round" fill="none" />
<!-- Grip -->
<path d="M 545 227 L 557 235" stroke="#E67E22" stroke-width="12" stroke-linecap="round" />
</g>
<!-- Bicycle: Drivetrain (Near Side) -->
<g id="bike-drivetrain-near">
<circle cx="350" cy="460" r="22" fill="none" stroke="#34495E" stroke-width="4" />
<circle cx="350" cy="460" r="16" fill="#95A5A6" stroke="#34495E" stroke-width="2" />
<circle cx="350" cy="460" r="6" fill="#2C3E50" />
<!-- Near Crank & Pedal -->
<line x1="350" y1="460" x2="375" y2="440" stroke="#95A5A6" stroke-width="12" stroke-linecap="round" />
<rect x="365" y="434" width="20" height="8" rx="2" fill="#2C3E50" transform="rotate(-15 375 440)" />
</g>
<!-- Cat: Body -->
<g id="cat-body">
<path d="M 390 215 C 410 170, 470 175, 515 230 C 490 270, 430 285, 390 215 Z" fill="url(#catBodyGrad)" />
<!-- Body Stripes -->
<g stroke="#C0392B" stroke-width="6" fill="none" stroke-linecap="round">
<path d="M 405 185 Q 415 205 410 225" />
<path d="M 425 180 Q 435 205 430 230" />
<path d="M 445 180 Q 455 210 450 240" />
<path d="M 465 185 Q 475 215 470 245" />
<path d="M 485 195 Q 495 225 490 250" />
</g>
</g>
<!-- Cat: Near Side Limbs -->
<g id="cat-near-limbs">
<!-- Near Rear Leg -->
<path d="M 390 250 Q 420 400 375 440" stroke="url(#catBodyGrad)" stroke-width="22" stroke-linecap="round" fill="none" />
<!-- Near Rear Paw -->
<ellipse cx="375" cy="440" rx="14" ry="9" fill="#E67E22" transform="rotate(-15 375 440)" />
<!-- Near Front Leg -->
<path d="M 515 235 Q 525 220 535 230" stroke="url(#catBodyGrad)" stroke-width="18" stroke-linecap="round" fill="none" />
<!-- Near Front Paw -->
<ellipse cx="535" cy="230" rx="15" ry="8" fill="#E67E22" />
</g>
<!-- Cat: Head -->
<g id="cat-head">
<!-- Ears -->
<polygon points="510,145 500,85 535,125" fill="url(#catBodyGrad)" />
<polygon points="513,140 505,100 530,128" fill="#E67E22" />
<polygon points="580,145 590,85 555,125" fill="url(#catBodyGrad)" />
<polygon points="577,140 585,100 560,128" fill="#E67E22" />
<!-- Head Shape -->
<circle cx="545" cy="165" r="45" fill="url(#catBodyGrad)" />
<!-- Head Stripes -->
<path d="M 535 120 L 540 140" stroke="#C0392B" stroke-width="6" stroke-linecap="round" />
<path d="M 555 120 L 550 140" stroke="#C0392B" stroke-width="6" stroke-linecap="round" />
<path d="M 545 115 L 545 135" stroke="#C0392B" stroke-width="6" stroke-linecap="round" />
<!-- Blush -->
<circle cx="515" cy="175" r="6" fill="#F5CBA7" opacity="0.8" />
<circle cx="575" cy="175" r="6" fill="#F5CBA7" opacity="0.8" />
<!-- Eyes -->
<ellipse cx="525" cy="160" rx="8" ry="12" fill="#FFF" />
<ellipse cx="525" cy="160" rx="4" ry="8" fill="#000" />
<circle cx="522" cy="156" r="2" fill="#FFF" />
<ellipse cx="565" cy="160" rx="8" ry="12" fill="#FFF" />
<ellipse cx="565" cy="160" rx="4" ry="8" fill="#000" />
<circle cx="562" cy="156" r="2" fill="#FFF" />
<!-- Nose -->
<polygon points="540,180 545,175 550,180" fill="#E74C3C" />
<!-- Mouth & Tongue -->
<path d="M 540 180 Q 545 190 550 180" stroke="#333" fill="none" stroke-width="2" />
<path d="M 543 185 Q 545 192 547 185 Z" fill="#F1948A" />
<!-- Whiskers -->
<g stroke="#333" stroke-width="2" stroke-linecap="round">
<!-- Left Whiskers -->
<line x1="510" y1="175" x2="475" y2="165" />
<line x1="510" y1="180" x2="470" y2="180" />
<line x1="510" y1="185" x2="480" y2="195" />
<!-- Right Whiskers -->
<line x1="580" y1="175" x2="615" y2="165" />
<line x1="580" y1="180" x2="620" y2="180" />
<line x1="580" y1="185" x2="610" y2="195" />
</g>
</g>
</svg>DeepSeek V4 Pro · action · attempt 4 · score 8.8
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 600" width="100%" height="100%">
<defs>
<!-- Gradient for the ground -->
<linearGradient id="groundGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#e0e0e0" />
<stop offset="100%" stop-color="#fdf6e3" />
</linearGradient>
<!-- Gradient for the bike frame -->
<linearGradient id="frameGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#2a9d8f" />
<stop offset="100%" stop-color="#264653" />
</linearGradient>
</defs>
<!-- Background -->
<rect width="100%" height="100%" fill="#fdf6e3" />
<!-- Ground -->
<rect x="0" y="520" width="800" height="80" fill="url(#groundGradient)" />
<line x1="0" y1="520" x2="800" y2="520" stroke="#d4a373" stroke-width="4" opacity="0.5" />
<!-- Shadows under wheels -->
<ellipse cx="200" cy="530" rx="90" ry="15" fill="#d3d3d3" />
<ellipse cx="600" cy="530" rx="90" ry="15" fill="#d3d3d3" />
<!-- Motion Lines -->
<g stroke="#ccc" stroke-width="4" stroke-linecap="round">
<line x1="80" y1="400" x2="130" y2="400" />
<line x1="40" y1="450" x2="120" y2="450" />
<line x1="100" y1="500" x2="140" y2="500" />
<line x1="60" y1="350" x2="90" y2="350" />
</g>
<!-- ================= BICYCLE (BACKGROUND LAYERS) ================= -->
<!-- Back Wheel -->
<g id="rear-wheel">
<circle cx="200" cy="450" r="80" fill="none" stroke="#333" stroke-width="14" />
<circle cx="200" cy="450" r="73" fill="none" stroke="#888" stroke-width="2" />
<!-- Spokes -->
<g stroke="#aaa" stroke-width="2">
<line x1="200" y1="370" x2="200" y2="530" />
<line x1="120" y1="450" x2="280" y2="450" />
<line x1="143" y1="393" x2="257" y2="507" />
<line x1="143" y1="507" x2="257" y2="393" />
<line x1="170" y1="375" x2="230" y2="525" />
<line x1="230" y1="375" x2="170" y2="525" />
<line x1="125" y1="420" x2="275" y2="480" />
<line x1="275" y1="420" x2="125" y2="480" />
</g>
<circle cx="200" cy="450" r="15" fill="#666" />
<!-- Rear Cog -->
<circle cx="200" cy="450" r="22" fill="none" stroke="#444" stroke-width="4" />
</g>
<!-- Front Wheel -->
<g id="front-wheel">
<circle cx="600" cy="450" r="80" fill="none" stroke="#333" stroke-width="14" />
<circle cx="600" cy="450" r="73" fill="none" stroke="#888" stroke-width="2" />
<!-- Spokes -->
<g stroke="#aaa" stroke-width="2">
<line x1="600" y1="370" x2="600" y2="530" />
<line x1="520" y1="450" x2="680" y2="450" />
<line x1="543" y1="393" x2="657" y2="507" />
<line x1="543" y1="507" x2="657" y2="393" />
<line x1="570" y1="375" x2="630" y2="525" />
<line x1="630" y1="375" x2="570" y2="525" />
<line x1="525" y1="420" x2="675" y2="480" />
<line x1="675" y1="420" x2="525" y2="480" />
</g>
<circle cx="600" cy="450" r="15" fill="#666" />
</g>
<!-- Bike Frame -->
<g id="bike-frame" fill="none" stroke="url(#frameGradient)" stroke-width="10" stroke-linecap="round" stroke-linejoin="round">
<!-- Top tube -->
<line x1="320" y1="300" x2="580" y2="280" />
<!-- Down tube -->
<line x1="400" y1="450" x2="580" y2="280" />
<!-- Seat tube -->
<line x1="320" y1="300" x2="400" y2="450" />
<!-- Chainstay -->
<line x1="400" y1="450" x2="200" y2="450" />
<!-- Seatstay -->
<line x1="320" y1="300" x2="200" y2="450" />
</g>
<!-- Fork -->
<path d="M 600 340 Q 590 390 600 450" fill="none" stroke="url(#frameGradient)" stroke-width="10" stroke-linecap="round" />
<!-- Seat & Seatpost -->
<line x1="320" y1="300" x2="320" y2="315" stroke="#aaa" stroke-width="8" />
<ellipse cx="320" cy="300" rx="55" ry="15" fill="#222" />
<!-- Left Arm (Back) -->
<g id="left-arm-cat">
<ellipse cx="380" cy="240" rx="25" ry="18" fill="#d96d00" transform="rotate(-10 380 240)" />
<path d="M 360 220 Q 500 240 620 225" fill="none" stroke="#d96d00" stroke-width="22" stroke-linecap="round" />
<!-- Left Paw -->
<ellipse cx="630" cy="225" rx="15" ry="12" fill="#d96d00" transform="rotate(30 630 225)" />
</g>
<!-- Handlebar & Stem -->
<g id="handlebar-stem">
<!-- Stem -->
<line x1="580" y1="280" x2="630" y2="240" stroke="#aaa" stroke-width="10" stroke-linecap="round" />
<!-- Handlebar Bar -->
<path d="M 610 230 Q 630 220 650 240 Q 660 270 640 290" fill="none" stroke="#333" stroke-width="8" stroke-linecap="round" />
</g>
<!-- Left Leg (Back) -->
<g id="left-leg-cat">
<ellipse cx="320" cy="380" rx="35" ry="45" fill="#d96d00" transform="rotate(-30 320 380)" />
<path d="M 310 340 Q 300 430 370 510" fill="none" stroke="#d96d00" stroke-width="25" stroke-linecap="round" />
<!-- Left Paw -->
<circle cx="370" cy="510" r="15" fill="#d96d00" />
<circle cx="360" cy="515" r="8" fill="#333" />
</g>
<!-- Left Pedal (Back) -->
<line x1="400" y1="450" x2="370" y2="510" stroke="#555" stroke-width="10" stroke-linecap="round" />
<rect x="355" y="505" width="30" height="12" fill="#333" rx="5" />
<!-- Chainring, Chain, Rear Cog -->
<g id="drivetrain">
<circle cx="400" cy="450" r="35" fill="none" stroke="#666" stroke-width="6" />
<circle cx="400" cy="450" r="15" fill="#888" />
<!-- Chain -->
<path d="M 400 415 L 200 428" fill="none" stroke="#666" stroke-width="4" stroke-dasharray="4 2" />
<path d="M 400 485 L 200 472" fill="none" stroke="#666" stroke-width="4" stroke-dasharray="4 2" />
</g>
<!-- Right Pedal (Front) -->
<line x1="400" y1="450" x2="430" y2="500" stroke="#333" stroke-width="12" stroke-linecap="round" />
<rect x="415" y="490" width="30" height="14" fill="#111" rx="5" />
<!-- ================= CAT (FOREGROUND LAYERS) ================= -->
<!-- Cat Body -->
<g id="cat-body">
<ellipse cx="340" cy="270" rx="75" ry="95" fill="#ff8c00" />
<!-- Belly Patch -->
<ellipse cx="340" cy="260" rx="50" ry="70" fill="#fff" />
</g>
<!-- Cat Tail -->
<g id="cat-tail">
<path d="M 270 320 Q 150 400 120 250 Q 90 100 180 80" fill="none" stroke="#ff8c00" stroke-width="28" stroke-linecap="round" />
<!-- Tail Stripes -->
<path d="M 270 320 Q 150 400 120 250 Q 90 100 180 80" fill="none" stroke="#cc7000" stroke-width="28" stroke-linecap="round" stroke-dasharray="10 18" />
</g>
<!-- Cat Head -->
<g id="cat-head">
<circle cx="360" cy="140" r="65" fill="#ff8c00" />
<!-- Ears -->
<!-- Left Ear -->
<polygon points="310,85 280,10 350,65" fill="#ff8c00" stroke="#ff8c00" stroke-width="4" stroke-linejoin="round" />
<polygon points="315,78 295,40 340,65" fill="#ffb6c1" />
<!-- Right Ear -->
<polygon points="410,85 440,10 370,65" fill="#ff8c00" stroke="#ff8c00" stroke-width="4" stroke-linejoin="round" />
<polygon points="405,78 425,40 380,65" fill="#ffb6c1" />
<!-- Forehead Stripes (M shape) -->
<path d="M 340 100 L 350 115 L 360 100 L 370 115 L 380 100" fill="none" stroke="#d96d00" stroke-width="4" stroke-linejoin="round" />
<!-- Eyes -->
<ellipse cx="330" cy="130" rx="12" ry="18" fill="#333" />
<circle cx="326" cy="124" r="5" fill="#fff" />
<circle cx="333" cy="133" r="2" fill="#fff" />
<ellipse cx="390" cy="130" rx="12" ry="18" fill="#333" />
<circle cx="386" cy="124" r="5" fill="#fff" />
<circle cx="393" cy="133" r="2" fill="#fff" />
<!-- Blush -->
<ellipse cx="315" cy="150" rx="15" ry="8" fill="#ffb6c1" opacity="0.6" />
<ellipse cx="405" cy="150" rx="15" ry="8" fill="#ffb6c1" opacity="0.6" />
<!-- Nose -->
<polygon points="360,155 355,165 365,165" fill="#ff69b4" />
<!-- Mouth -->
<path d="M 355 165 Q 345 175 335 170 M 355 165 Q 365 175 375 170" fill="none" stroke="#333" stroke-width="3" stroke-linecap="round" />
<!-- Whiskers -->
<!-- Left Whiskers -->
<g stroke="#333" stroke-width="3" stroke-linecap="round">
<line x1="290" y1="155" x2="240" y2="145" />
<line x1="290" y1="160" x2="235" y2="160" />
<line x1="290" y1="165" x2="240" y2="175" />
</g>
<!-- Right Whiskers -->
<g stroke="#333" stroke-width="3" stroke-linecap="round">
<line x1="430" y1="155" x2="480" y2="145" />
<line x1="430" y1="160" x2="485" y2="160" />
<line x1="430" y1="165" x2="480" y2="175" />
</g>
<!-- Collar & Bell -->
<path d="M 300 195 Q 360 215 420 195" fill="none" stroke="#e63946" stroke-width="10" stroke-linecap="round" />
<circle cx="420" cy="200" r="12" fill="#ffd700" />
<circle cx="420" cy="210" r="4" fill="#b8860b" />
<circle cx="418" cy="196" r="2" fill="#fff" />
</g>
<!-- Helmet -->
<g id="helmet">
<path d="M 300 90 Q 360 50 420 90 Z" fill="#e63946" />
<circle cx="360" cy="50" r="8" fill="#e63946" />
<!-- Helmet Straps -->
<line x1="300" y1="90" x2="330" y2="130" stroke="#333" stroke-width="3" />
<line x1="420" y1="90" x2="390" y2="130" stroke="#333" stroke-width="3" />
</g>
<!-- Right Leg (Front) -->
<g id="right-leg-cat">
<ellipse cx="350" cy="370" rx="40" ry="50" fill="#ff8c00" transform="rotate(-30 350 370)" />
<path d="M 340 330 Q 350 420 430 490" fill="none" stroke="#ff8c00" stroke-width="30" stroke-linecap="round" />
<!-- Right Paw -->
<circle cx="430" cy="490" r="18" fill="#ff8c00" />
<circle cx="420" cy="495" r="10" fill="#333" />
</g>
<!-- Right Arm (Front) -->
<g id="right-arm-cat">
<ellipse cx="420" cy="230" rx="30" ry="20" fill="#ff8c00" transform="rotate(-15 420 230)" />
<path d="M 390 210 Q 530 250 650 280" fill="none" stroke="#ff8c00" stroke-width="28" stroke-linecap="round" />
<!-- Right Paw overlapping handlebar -->
<ellipse cx="660" cy="280" rx="18" ry="14" fill="#ff8c00" transform="rotate(45 660 280)" />
<!-- Paw pads -->
<circle cx="665" cy="285" r="6" fill="#333" />
<circle cx="654" cy="278" r="4" fill="#333" />
<circle cx="654" cy="288" r="4" fill="#333" />
</g>
<!-- Handlebar Grips (drawn last to overlap the hand) -->
<path d="M 610 230 L 620 225" fill="none" stroke="#222" stroke-width="14" stroke-linecap="round" />
<path d="M 640 290 L 655 285" fill="none" stroke="#222" stroke-width="14" stroke-linecap="round" />
</svg>style
“Draw an origami-style cat with geometric folds as an SVG.”
DeepSeek V4 Pro · style · attempt 1 · score 9.0
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 800" width="100%" height="100%">
<defs>
<filter id="shadow" x="-10%" y="-10%" width="130%" height="130%">
<feDropShadow dx="12" dy="20" stdDeviation="15" flood-color="#000" flood-opacity="0.45" />
</filter>
</defs>
<rect width="800" height="800" fill="#1e1e24" />
<circle cx="400" cy="400" r="340" fill="#f4f0eb" opacity="0.04" />
<g filter="url(#shadow)" stroke="#73675D" stroke-width="1.5" stroke-opacity="0.6" stroke-linejoin="round">
<!-- TAIL -->
<polygon points="550,550 680,580 600,680" fill="#D9CEC2" />
<polygon points="600,680 740,640 680,580" fill="#B7AC9E" />
<polygon points="680,580 740,640 780,580" fill="#F2EAE0" />
<!-- BODY -->
<polygon points="400,600 650,720 550,550" fill="#514940" />
<polygon points="550,550 550,720 400,600" fill="#F2EAE0" />
<polygon points="400,600 350,720 250,550" fill="#B7AC9E" />
<polygon points="250,550 200,720 400,600" fill="#73675D" />
<polygon points="500,450 400,600 550,550" fill="#D9CEC2" />
<polygon points="250,550 400,600 350,450" fill="#95897D" />
<polygon points="550,400 500,450 350,450" fill="#F2EAE0" />
<polygon points="200,400 350,450 250,550" fill="#514940" />
<!-- NECK -->
<polygon points="350,390 350,450 550,400" fill="#D9CEC2" />
<polygon points="480,320 550,400 350,390" fill="#95897D" />
<polygon points="350,390 200,400 350,450" fill="#73675D" />
<polygon points="230,320 200,400 350,390" fill="#514940" />
<!-- HEAD -->
<!-- Chin & Mouth -->
<polygon points="350,300 380,360 350,390" fill="#514940" />
<polygon points="350,300 320,360 350,390" fill="#73675D" />
<polygon points="350,300 420,260 380,360" fill="#F2EAE0" />
<polygon points="290,280 350,300 320,360" fill="#B7AC9E" />
<!-- Cheeks & Nose -->
<polygon points="420,260 450,260 480,320" fill="#D9CEC2" />
<polygon points="290,280 230,320 350,300" fill="#95897D" />
<polygon points="420,260 450,230 450,260" fill="#F2EAE0" />
<polygon points="290,280 350,300 420,260" fill="#B7AC9E" />
<!-- Forehead & Ears (Right) -->
<polygon points="380,180 290,280 420,260" fill="#F2EAE0" />
<polygon points="550,170 450,230 480,240" fill="#95897D" />
<polygon points="550,170 480,200 450,230" fill="#73675D" />
<!-- Forehead & Ears (Left) -->
<polygon points="320,200 290,280 380,180" fill="#D9CEC2" />
<polygon points="320,200 230,260 290,280" fill="#B7AC9E" />
<polygon points="200,150 230,260 320,200" fill="#73675D" />
<polygon points="200,150 280,220 230,260" fill="#514940" />
<!-- EYES -->
<!-- Left Eye -->
<polygon points="280,275 295,270 285,260 270,265" fill="#D9CEC2" />
<polygon points="284,271 290,268 283,264 278,267" fill="#1e1e24" />
<polygon points="288,269 289,268 290,268 289,269" fill="#F2EAE0" />
<!-- Right Eye -->
<polygon points="410,255 425,250 415,240 405,245" fill="#D9CEC2" />
<polygon points="414,251 420,248 413,244 408,247" fill="#1e1e24" />
<polygon points="418,249 419,248 420,248 419,249" fill="#F2EAE0" />
<!-- NOSE -->
<polygon points="345,295 355,295 350,305" fill="#1e1e24" />
<polygon points="348,296 350,295 350,297 348,298" fill="#F2EAE0" />
<!-- WHISKERS (Left) -->
<line x1="240" y1="320" x2="140" y2="300" stroke="#73675D" stroke-width="5" stroke-linecap="round" stroke-linejoin="round" />
<line x1="230" y1="340" x2="130" y2="340" stroke="#73675D" stroke-width="5" stroke-linecap="round" stroke-linejoin="round" />
<line x1="240" y1="360" x2="150" y2="380" stroke="#73675D" stroke-width="5" stroke-linecap="round" stroke-linejoin="round" />
<!-- WHISKERS (Right) -->
<line x1="480" y1="300" x2="570" y2="280" stroke="#73675D" stroke-width="5" stroke-linecap="round" stroke-linejoin="round" />
<line x1="490" y1="320" x2="580" y2="320" stroke="#73675D" stroke-width="5" stroke-linecap="round" stroke-linejoin="round" />
<line x1="480" y1="340" x2="560" y2="360" stroke="#73675D" stroke-width="5" stroke-linecap="round" stroke-linejoin="round" />
</g>
</svg>DeepSeek V4 Pro · style · attempt 2 · score 8.8
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 1000" width="100%" height="100%">
<defs>
<!-- Background Gradient -->
<radialGradient id="bgGrad" cx="50%" cy="45%" r="60%">
<stop offset="0%" stop-color="#FFFFFF"/>
<stop offset="50%" stop-color="#F8FAFC"/>
<stop offset="100%" stop-color="#E2E8F0"/>
</radialGradient>
<!-- Shadow Gradient -->
<radialGradient id="shadowGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#CBD5E1" stop-opacity="0.8"/>
<stop offset="100%" stop-color="#CBD5E1" stop-opacity="0"/>
</radialGradient>
</defs>
<!-- Background -->
<rect width="800" height="1000" fill="url(#bgGrad)"/>
<!-- Decorative Origami Elements -->
<g stroke="#1E3A8A" stroke-width="1.5" stroke-linejoin="round">
<!-- Top Left Diamond -->
<polygon points="100,150 70,190 100,230 130,190" fill="#DBEAFE"/>
<polygon points="100,150 100,190 70,190" fill="#93C5FD"/>
<polygon points="100,150 130,190 100,190" fill="#60A5FA"/>
<polygon points="100,230 100,190 70,190" fill="#60A5FA"/>
<polygon points="100,230 130,190 100,190" fill="#3B82F6"/>
<!-- Top Right Diamond -->
<polygon points="680,250 650,280 680,310 710,280" fill="#DBEAFE"/>
<polygon points="680,250 680,280 650,280" fill="#93C5FD"/>
<polygon points="680,250 710,280 680,280" fill="#60A5FA"/>
<polygon points="680,310 680,280 650,280" fill="#60A5FA"/>
<polygon points="680,310 710,280 680,280" fill="#3B82F6"/>
<!-- Bottom Left Diamond -->
<polygon points="150,620 125,655 150,690 175,655" fill="#DBEAFE"/>
<polygon points="150,620 150,655 125,655" fill="#93C5FD"/>
<polygon points="150,620 175,655 150,655" fill="#60A5FA"/>
<polygon points="150,690 150,655 125,655" fill="#60A5FA"/>
<polygon points="150,690 175,655 150,655" fill="#3B82F6"/>
</g>
<!-- Cast Shadow -->
<ellipse cx="400" cy="860" rx="180" ry="30" fill="url(#shadowGrad)"/>
<!-- ORIGAMI CAT -->
<g stroke="#172554" stroke-width="2" stroke-linejoin="round">
<!-- TAIL -->
<g id="tail">
<polygon points="280,800 120,780 200,850" fill="#60A5FA"/>
<polygon points="120,780 60,700 200,850" fill="#2563EB"/>
<polygon points="60,700 140,650 200,850" fill="#1D4ED8"/>
<polygon points="60,700 140,650 100,720" fill="#1D4ED8"/>
<polygon points="60,700 140,650 80,680" fill="#93C5FD"/>
</g>
<!-- LOWER BODY (BASE) -->
<g id="base">
<polygon points="280,800 400,850 300,850" fill="#60A5FA"/>
<polygon points="520,800 400,850 500,850" fill="#2563EB"/>
</g>
<!-- PAWS -->
<g id="paws">
<polygon points="330,750 380,820 350,850" fill="#DBEAFE"/>
<polygon points="380,820 400,850 350,850" fill="#BFDBFE"/>
<polygon points="470,750 420,820 450,850" fill="#93C5FD"/>
<polygon points="420,820 400,850 450,850" fill="#60A5FA"/>
</g>
<!-- ABDOMEN -->
<g id="abdomen">
<polygon points="220,600 400,700 280,800" fill="#3B82F6"/>
<polygon points="580,600 400,700 520,800" fill="#1D4ED8"/>
<polygon points="280,800 520,800 400,700" fill="#1E3A8A"/>
</g>
<!-- CHEST -->
<g id="chest">
<polygon points="360,620 220,600 400,700" fill="#60A5FA"/>
<polygon points="440,620 580,600 400,700" fill="#2563EB"/>
</g>
<!-- SHOULDERS -->
<g id="shoulders">
<polygon points="360,620 360,530 220,600" fill="#BFDBFE"/>
<polygon points="440,620 440,530 580,600" fill="#1D4ED8"/>
</g>
<!-- UPPER CHEST -->
<g id="upper-chest">
<polygon points="360,530 400,560 360,620" fill="#93C5FD"/>
<polygon points="440,530 400,560 440,620" fill="#3B82F6"/>
<polygon points="360,530 440,530 400,560" fill="#DBEAFE"/>
</g>
<!-- CHIN & JAW -->
<g id="chin-jaw">
<polygon points="350,460 450,460 400,490" fill="#93C5FD"/>
<polygon points="350,460 450,460 400,410" fill="#DBEAFE"/>
<polygon points="280,390 390,410 350,460" fill="#60A5FA"/>
<polygon points="520,390 410,410 450,460" fill="#1D4ED8"/>
</g>
<!-- EYES -->
<g id="eyes">
<!-- Left Eye -->
<polygon points="340,330 365,350 350,355" fill="#172554"/>
<polygon points="340,330 352,345 348,355" fill="#FFFFFF"/>
<!-- Right Eye -->
<polygon points="460,330 435,350 450,355" fill="#172554"/>
<polygon points="460,330 448,345 452,355" fill="#FFFFFF"/>
</g>
<!-- MID-FACE BRIDGE -->
<g id="face-bridge">
<polygon points="370,300 390,410 280,390" fill="#93C5FD"/>
<polygon points="430,300 410,410 520,390" fill="#3B82F6"/>
</g>
<!-- FOREHEAD -->
<g id="forehead">
<polygon points="320,200 360,320 280,390" fill="#DBEAFE"/>
<polygon points="480,200 440,320 520,390" fill="#60A5FA"/>
</g>
<!-- EARS -->
<g id="ears">
<!-- Left Ear -->
<polygon points="320,200 400,260 360,320" fill="#93C5FD"/>
<polygon points="320,200 360,320 340,300" fill="#1D4ED8"/>
<!-- Right Ear -->
<polygon points="480,200 400,260 440,320" fill="#172554"/>
<polygon points="480,200 440,320 460,300" fill="#0F172A"/>
</g>
<!-- CENTRAL HIGHLIGHTS (NOSE & CREASE) -->
<g id="central-highlights">
<polygon points="370,300 390,410 400,260" fill="#FFFFFF"/>
<polygon points="430,300 410,410 400,260" fill="#BFDBFE"/>
</g>
<!-- WHISKERS -->
<g id="whiskers" fill="none" stroke="#1E3A8A" stroke-width="4" stroke-linecap="round">
<!-- Left Whiskers -->
<polyline points="280,390 200,370"/>
<polyline points="280,400 190,400"/>
<polyline points="280,410 200,430"/>
<!-- Right Whiskers -->
<polyline points="520,390 600,370"/>
<polyline points="520,400 610,400"/>
<polyline points="520,410 600,430"/>
</g>
</g>
</svg>DeepSeek V4 Pro · style · attempt 3 · score 8.0
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 500 500" width="100%" height="100%">
<!-- Background -->
<rect width="500" height="500" fill="#1a1a24" rx="30" />
<!-- Floor Shadow -->
<ellipse cx="250" cy="470" rx="110" ry="12" fill="#0d0d14" />
<!-- Tail (Drawn behind the body) -->
<!-- Tail Base -->
<polygon points="160,380 80,320 110,280 180,360" fill="#D4D4D8" />
<!-- Tail Mid -->
<polygon points="80,320 40,240 100,220 110,280" fill="#A1A1AA" />
<!-- Tail Tip -->
<polygon points="40,240 70,160 130,170 100,220" fill="#D4D4D8" />
<!-- Body -->
<!-- Left Flank -->
<polygon points="170,260 140,440 250,440 250,260" fill="#D4D4D8" />
<!-- Right Flank -->
<polygon points="330,260 360,440 250,440 250,260" fill="#A1A1AA" />
<!-- Center Chest -->
<polygon points="170,260 330,260 250,440" fill="#FFFFFF" />
<!-- Paws -->
<!-- Left Paw -->
<polygon points="140,440 180,470 250,470 250,440" fill="#D4D4D8" />
<!-- Right Paw -->
<polygon points="360,440 320,470 250,470 250,440" fill="#A1A1AA" />
<!-- Center Paw Fold -->
<polygon points="250,440 180,470 320,470" fill="#F4F4F5" />
<!-- Head -->
<!-- Left Ear -->
<polygon points="160,210 210,80 210,200" fill="#D4D4D8" />
<!-- Right Ear -->
<polygon points="340,210 290,80 290,200" fill="#A1A1AA" />
<!-- Inner Ears (Pink Accent) -->
<polygon points="175,195 210,105 205,195" fill="#F9A8D4" />
<polygon points="325,195 290,105 295,195" fill="#F9A8D4" />
<!-- Face -->
<!-- Forehead -->
<polygon points="250,120 210,200 290,200" fill="#FFFFFF" />
<!-- Left Cheek -->
<polygon points="210,200 170,260 250,280" fill="#D4D4D8" />
<!-- Right Cheek -->
<polygon points="290,200 330,260 250,280" fill="#A1A1AA" />
<!-- Snout -->
<polygon points="250,170 210,200 250,240 290,200" fill="#FFFFFF" />
<!-- Mouth Folds -->
<polygon points="210,200 250,240 230,260" fill="#E5E5E6" />
<polygon points="290,200 250,240 270,260" fill="#D4D4D8" />
<polygon points="230,260 250,240 270,260 250,280" fill="#F4F4F5" />
<!-- Eyes (Dark Geometric Slits) -->
<polygon points="215,180 230,190 215,190" fill="#52525B" />
<polygon points="285,180 270,190 285,190" fill="#52525B" />
<!-- Nose -->
<polygon points="240,205 250,215 260,205 250,195" fill="#F9A8D4" />
<!-- Whiskers -->
<!-- Left Whiskers -->
<polygon points="170,260 100,240 150,250" fill="#71717A" />
<polygon points="170,270 100,270 155,270" fill="#71717A" />
<!-- Right Whiskers -->
<polygon points="330,260 400,240 350,250" fill="#71717A" />
<polygon points="330,270 400,270 345,270" fill="#71717A" />
</svg>DeepSeek V4 Pro · style · attempt 4 · score 8.8
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 800" width="100%" height="100%">
<defs>
<!-- Background Gradient -->
<linearGradient id="bgGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#1A1C23" />
<stop offset="100%" stop-color="#0C0D12" />
</linearGradient>
<!-- Paper Texture Pattern -->
<pattern id="paper" width="40" height="40" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="0.8" fill="#000000" opacity="0.03" />
<circle cx="30" cy="25" r="1.2" fill="#FFFFFF" opacity="0.04" />
<circle cx="5" cy="35" r="0.5" fill="#000000" opacity="0.02" />
<path d="M 20 5 L 22 7" stroke="#000000" stroke-width="0.5" opacity="0.04" />
<path d="M 35 15 L 38 18" stroke="#FFFFFF" stroke-width="0.8" opacity="0.05" />
</pattern>
<!-- Origami Paper Colors -->
<!-- c1 = Highlight -->
<!-- c2 = Light -->
<!-- c3 = Mid-Light -->
<!-- c4 = Mid-Dark -->
<!-- c5 = Dark -->
<!-- c6 = Darkest Shadow -->
</defs>
<!-- Background -->
<rect width="800" height="800" fill="url(#bgGrad)" />
<!-- Background Floating Geometric Particles -->
<g opacity="0.15">
<polygon points="120,100 160,80 140,140" fill="#E0DAE7" />
<polygon points="100,180 130,200 90,220" fill="#A69DB2" />
<polygon points="680,120 720,100 700,160" fill="#F2EFF7" />
<polygon points="760,200 780,220 750,240" fill="#CAC1D4" />
<polygon points="150,650 180,620 170,670" fill="#A69DB2" />
<polygon points="650,680 700,650 680,720" fill="#F2EFF7" />
<polygon points="760,600 790,620 770,650" fill="#E0DAE7" />
</g>
<!-- Ground Shadow -->
<polygon points="220,750 580,750 450,790 250,790" fill="#0C0D12" opacity="0.6" />
<!-- Cat Group with Paper Texture -->
<g opacity="0.95">
<!-- ================= TAIL ================= -->
<g id="tail">
<!-- Tail Base -->
<polygon points="580,650 640,690 610,730" fill="#B6B3BB" />
<!-- Tail Seg 1 -->
<polygon points="640,690 690,660 660,700 610,730" fill="#D1CDD5" />
<!-- Tail Seg 2 -->
<polygon points="690,660 730,600 700,640 660,700" fill="#E6E2EA" />
<!-- Tail Seg 3 -->
<polygon points="730,600 760,530 730,570 700,640" fill="#D1CDD5" />
<!-- Tail Seg 4 -->
<polygon points="760,530 780,460 750,500 730,570" fill="#B6B3BB" />
<!-- Tail Seg 5 (Tip) -->
<polygon points="780,460 780,400 750,440 750,500" fill="#8B8892" />
<!-- Tail Crease Details -->
<polygon points="730,600 710,620 720,610" fill="#FFFFFF" opacity="0.8" />
<polygon points="760,530 750,510 755,520" fill="#FFFFFF" opacity="0.8" />
</g>
<!-- ================= BODY ================= -->
<g id="body">
<!-- Lower Body Right -->
<polygon points="520,530 440,600 480,720 580,650" fill="#E6E2EA" />
<!-- Right Leg Overlap -->
<polygon points="580,650 480,720 520,780 600,760" fill="#F4F1F7" />
<!-- Right Leg Shadow -->
<polygon points="600,760 520,780 580,790 620,770" fill="#D1CDD5" />
<!-- Lower Body Left -->
<polygon points="280,530 360,600 320,720 220,650" fill="#8B8892" />
<!-- Left Leg Overlap -->
<polygon points="220,650 320,720 280,780 200,760" fill="#B6B3BB" />
<!-- Left Leg Shadow -->
<polygon points="200,760 280,780 240,800 180,780" fill="#D1CDD5" />
<!-- Center Belly Fold (Bottom) -->
<polygon points="320,720 480,720 440,780 360,780" fill="#D1CDD5" />
<!-- Center Belly Ridge -->
<polygon points="360,780 440,780 400,810" fill="#E6E2EA" />
</g>
<!-- ================= CHEST & NECK ================= -->
<g id="chest">
<!-- Chest Left -->
<polygon points="300,460 380,480 360,600 280,530" fill="#B6B3BB" />
<!-- Chest Right -->
<polygon points="500,460 420,480 440,600 520,530" fill="#D1CDD5" />
<!-- Lower Body Center / Belly Top -->
<polygon points="360,600 440,600 480,720 400,750 320,720" fill="#E6E2EA" />
<!-- Chest Center Highlight -->
<polygon points="380,480 400,480 410,600 400,630 390,600" fill="#F4F1F7" />
<polygon points="400,480 420,480 430,600 400,630" fill="#FFFFFF" />
<!-- Neck Left -->
<polygon points="280,420 360,420 380,480" fill="#8B8892" />
<!-- Neck Right -->
<polygon points="520,420 440,420 420,480" fill="#B6B3BB" />
</g>
<!-- ================= HEAD & FACE ================= -->
<g id="head">
<!-- Mouth Under Left -->
<polygon points="280,420 360,420 400,450 300,460" fill="#8B8892" />
<!-- Mouth Under Right -->
<polygon points="520,420 440,420 400,450 500,460" fill="#B6B3BB" />
<!-- Under Chin -->
<polygon points="360,440 440,440 400,460" fill="#D1CDD5" />
<!-- Left Jaw -->
<polygon points="260,300 310,220 320,390 280,420" fill="#8B8892" />
<!-- Right Jaw -->
<polygon points="540,300 490,220 480,390 520,420" fill="#D1CDD5" />
<!-- Left Cheek -->
<polygon points="310,220 360,200 360,360 320,390" fill="#B6B3BB" />
<!-- Right Cheek -->
<polygon points="490,220 440,200 440,360 480,390" fill="#E6E2EA" />
<!-- Left Forehead -->
<polygon points="360,200 400,200 360,360" fill="#D1CDD5" />
<!-- Right Forehead -->
<polygon points="440,200 400,200 440,360" fill="#F4F1F7" />
<!-- Center Ridge (Forehead to Nose) -->
<polygon points="400,200 360,360 400,380 440,360" fill="#FFFFFF" />
<!-- Center Ridge Highlight -->
<polygon points="400,200 440,360 420,370" fill="#F4F1F7" />
<!-- Nose Tip -->
<polygon points="390,370 410,370 400,385" fill="#8B8892" />
<!-- Mouth Left -->
<polygon points="360,400 400,420 400,440 340,410" fill="#B6B3BB" />
<!-- Mouth Right -->
<polygon points="440,400 400,420 400,440 460,410" fill="#D1CDD5" />
<!-- Mouth Crease Shadow -->
<polygon points="400,420 340,410 400,440" fill="#8B8892" opacity="0.6" />
<polygon points="400,420 460,410 400,440" fill="#E6E2EA" opacity="0.6" />
<!-- Left Eye -->
<polygon points="320,270 360,270 340,300" fill="#8B8892" />
<!-- Left Eye Highlight -->
<polygon points="320,270 340,280 360,270" fill="#FFFFFF" opacity="0.5" />
<!-- Left Brow -->
<polygon points="320,250 360,250 340,260" fill="#D1CDD5" />
<!-- Right Eye -->
<polygon points="480,270 440,270 460,300" fill="#8B8892" />
<!-- Right Eye Highlight -->
<polygon points="480,270 460,280 440,270" fill="#FFFFFF" opacity="0.8" />
<!-- Right Brow -->
<polygon points="480,250 440,250 460,260" fill="#F4F1F7" />
<!-- ================= WHISKERS ================= -->
<!-- Left Whiskers -->
<polygon points="320,390 220,380 240,400" fill="#8B8892" />
<polygon points="320,410 200,420 240,440" fill="#8B8892" />
<polygon points="320,430 220,470 260,480" fill="#8B8892" />
<!-- Right Whiskers -->
<polygon points="480,390 580,380 560,400" fill="#D1CDD5" />
<polygon points="480,410 600,420 560,440" fill="#D1CDD5" />
<polygon points="480,430 580,470 540,480" fill="#D1CDD5" />
<!-- ================= EARS ================= -->
<!-- Left Ear Back -->
<polygon points="280,70 340,150 310,100" fill="#8B8892" />
<!-- Left Ear Front -->
<polygon points="280,70 310,100 350,170" fill="#B6B3BB" />
<!-- Left Ear Inner Flap -->
<polygon points="290,110 320,130 300,150" fill="#8B8892" />
<!-- Left Ear Overlap Shadow -->
<polygon points="280,130 340,150 350,170 300,150" fill="#8B8892" opacity="0.5" />
<!-- Right Ear Back -->
<polygon points="520,70 460,150 490,100" fill="#E6E2EA" />
<!-- Right Ear Front -->
<polygon points="520,70 490,100 450,170" fill="#FFFFFF" />
<!-- Right Ear Inner Flap -->
<polygon points="510,110 480,130 500,150" fill="#F4F1F7" />
<!-- Right Ear Overlap Highlight -->
<polygon points="520,130 460,150 450,170 500,150" fill="#FFFFFF" opacity="0.8" />
<!-- Ear Lighting Accents -->
<polygon points="520,70 500,90 510,100" fill="#FFFFFF" />
<polygon points="490,220 480,240 500,230" fill="#FFFFFF" />
</g>
</g>
<!-- Paper Texture Overlay -->
<rect width="800" height="800" fill="url(#paper)" pointer-events="none" />
<!-- Subtle Grain / Noise Overlay for Artistic Feel -->
<rect width="800" height="800" fill="url(#bgGrad)" opacity="0.05" pointer-events="none" />
</svg>constraint
“Draw a recognizable cat as an SVG using at most 12 SVG elements.”
DeepSeek V4 Pro · constraint · attempt 1 · score 9.0
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 200 200">
<circle cx="100" cy="95" r="55" fill="#34495e" />
<polygon points="55,65 75,20 95,65" fill="#34495e" />
<polygon points="105,65 125,20 145,65" fill="#34495e" />
<polygon points="64,60 75,30 86,60" fill="#e8a2b0" />
<polygon points="114,60 125,30 136,60" fill="#e8a2b0" />
<ellipse cx="80" cy="85" rx="9" ry="11" fill="#1a1a1a" />
<ellipse cx="120" cy="85" rx="9" ry="11" fill="#1a1a1a" />
<circle cx="77" cy="81" r="2.5" fill="#ffffff" />
<circle cx="117" cy="81" r="2.5" fill="#ffffff" />
<polygon points="95,105 105,105 100,110" fill="#e8a2b0" />
<path d="M 100 110 L 100 116 Q 90 120 85 114 M 100 116 Q 110 120 115 114" fill="none" stroke="#ecf0f1" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" />
<path d="M 65 95 L 25 85 M 60 105 L 20 105 M 65 115 L 25 125 M 135 95 L 175 85 M 140 105 L 180 105 M 135 115 L 175 125" fill="none" stroke="#bdc3c7" stroke-width="1.5" stroke-linecap="round" />
</svg>DeepSeek V4 Pro · constraint · attempt 2 · score 8.5
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 200 200" width="100%" height="100%" style="background-color: #F0E6D6;">
<ellipse cx="100" cy="150" rx="45" ry="55" fill="#2C2C2C" />
<ellipse cx="100" cy="80" rx="42" ry="38" fill="#2C2C2C" />
<polygon points="68,52 48,10 86,45" fill="#2C2C2C" />
<polygon points="132,52 152,10 114,45" fill="#2C2C2C" />
<polygon points="66,48 54,20 80,45" fill="#E76F51" />
<polygon points="134,48 146,20 120,45" fill="#E76F51" />
<path d="M 80,69 A 9 9 0 1 1 80 87 A 9 9 0 1 1 80 69 M 80,74 A 4 4 0 1 1 80 82 A 4 4 0 1 1 80 74" fill-rule="evenodd" fill="#F4A261" />
<path d="M 120,69 A 9 9 0 1 1 120 87 A 9 9 0 1 1 120 69 M 120,74 A 4 4 0 1 1 120 82 A 4 4 0 1 1 120 74" fill-rule="evenodd" fill="#F4A261" />
<polygon points="96,90 104,90 100,96" fill="#E76F51" />
<path d="M 135,160 Q 180,130 160,100 Q 150,120 135,140" fill="none" stroke="#2C2C2C" stroke-width="14" stroke-linecap="round" />
<path d="M 100,96 L 100,99 M 90,99 Q 95,104 100,99 Q 105,104 110,99" fill="none" stroke="#4B4B4B" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" />
<path d="M 70,85 L 20,80 M 68,92 L 15,92 M 70,99 L 25,105 M 130,85 L 180,80 M 132,92 L 185,92 M 130,99 L 175,105" fill="none" stroke="#FFFFFF" stroke-width="2.5" stroke-linecap="round" />
</svg>DeepSeek V4 Pro · constraint · attempt 3 · score 8.3
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 200 200" width="100%" height="100%">
<ellipse cx="100" cy="110" rx="80" ry="70" fill="#fdfefe" />
<path d="M 35 65 L 10 -5 L 75 25 Z" fill="#d5d8dc" />
<path d="M 165 65 L 190 -5 L 125 25 Z" fill="#d5d8dc" />
<path d="M 40 55 L 22 8 L 65 28 Z" fill="#f5b7b1" />
<path d="M 160 55 L 178 8 L 135 28 Z" fill="#f5b7b1" />
<circle cx="65" cy="95" r="16" fill="#2ecc71" />
<circle cx="135" cy="95" r="16" fill="#2ecc71" />
<rect x="61" y="83" width="8" height="24" rx="4" fill="#1a1a1a" />
<rect x="131" y="83" width="8" height="24" rx="4" fill="#1a1a1a" />
<polygon points="100,115 95,125 105,125" fill="#f5b7b1" />
<path d="M 100 125 Q 85 140 75 130 M 100 125 Q 115 140 125 130 M 45 95 L 5 85 M 45 105 L 5 105 M 45 115 L 5 125 M 155 95 L 195 85 M 155 105 L 195 105 M 155 115 L 195 125" fill="none" stroke="#7f8c8d" stroke-width="3" stroke-linecap="round" />
</svg>DeepSeek V4 Pro · constraint · attempt 4 · score 9.0
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 400" width="100%" height="100%">
<!-- Body -->
<path d="M 150 350 C 70 350, 50 230, 70 180 C 85 130, 110 80, 150 80 C 190 80, 215 130, 230 180 C 250 230, 230 350, 150 350 Z" fill="#34495E" />
<!-- Left Ear -->
<polygon points="85,115 115,40 140,95" fill="#34495E" />
<!-- Right Ear -->
<polygon points="215,115 185,40 160,95" fill="#34495E" />
<!-- Tail -->
<path d="M 100 320 Q 30 280 40 250" fill="none" stroke="#34495E" stroke-width="20" stroke-linecap="round" />
<!-- Left Eye -->
<circle cx="125" cy="140" r="10" fill="#F39C12" />
<!-- Left Pupil -->
<circle cx="128" cy="140" r="5" fill="#2C3E50" />
<!-- Right Eye -->
<circle cx="175" cy="140" r="10" fill="#F39C12" />
<!-- Right Pupil -->
<circle cx="172" cy="140" r="5" fill="#2C3E50" />
<!-- Nose -->
<polygon points="150,165 145,175 155,175" fill="#E74C3C" />
<!-- Mouth -->
<path d="M 150 175 Q 140 185 130 180 M 150 175 Q 160 185 170 180" fill="none" stroke="#2C3E50" stroke-width="2" stroke-linecap="round" />
<!-- Combined Whiskers -->
<path d="M 110 160 L 50 150 M 110 170 L 50 170 M 110 180 L 50 190 M 190 160 L 250 150 M 190 170 L 250 170 M 190 180 L 250 190" fill="none" stroke="#ECF0F1" stroke-width="2" stroke-linecap="round" />
<!-- Collar -->
<path d="M 85 210 Q 150 230 215 210 L 215 225 Q 150 245 85 225 Z" fill="#E74C3C" />
</svg>animation
“Draw a cat whose tail sways continuously, as an SVG using SMIL or CSS animation only (no JavaScript).”
DeepSeek V4 Pro · animation · attempt 1 · score 8.3
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 500 500" width="100%" height="100%">
<!-- Background -->
<circle cx="250" cy="250" r="220" fill="#fff9c4" />
<!-- Shadow -->
<ellipse cx="230" cy="470" rx="140" ry="15" fill="#e6d6b3" />
<!-- TAIL (Continuous Swaying Animation) -->
<g>
<!-- Swinging rotation around the base of the tail -->
<animateTransform attributeName="transform" type="rotate" values="-18 140 320; 18 140 320; -18 140 320" dur="2s" repeatCount="indefinite" />
<!-- Elegant swooping tail path -->
<path d="M 140 320 C 60 260, 60 160, 140 110 C 190 80, 260 100, 250 170" fill="none" stroke="#363636" stroke-width="24" stroke-linecap="round" />
</g>
<!-- BODY -->
<g>
<!-- Main torso -->
<path d="M 190 220 C 270 220, 300 320, 290 410 C 280 440, 240 450, 200 450 C 160 450, 140 400, 140 320 C 140 270, 170 240, 190 220 Z" fill="#363636" />
<!-- Rear Leg & Paw -->
<g transform="rotate(15 190 435)">
<rect x="170" y="410" width="40" height="50" rx="20" fill="#363636" />
<!-- Toe Beans -->
<ellipse cx="190" cy="455" rx="10" ry="7" fill="#f48fb1" />
<ellipse cx="175" cy="450" rx="5" ry="7" fill="#f48fb1" transform="rotate(-30 175 450)" />
<ellipse cx="190" cy="445" rx="5" ry="7" fill="#f48fb1" />
<ellipse cx="205" cy="450" rx="5" ry="7" fill="#f48fb1" transform="rotate(30 205 450)" />
</g>
<!-- Front Leg & Paw -->
<g transform="rotate(-10 280 410)">
<rect x="265" y="380" width="30" height="60" rx="15" fill="#363636" />
<!-- Toe Beans -->
<ellipse cx="280" cy="435" rx="8" ry="6" fill="#f48fb1" />
<ellipse cx="270" cy="425" rx="4" ry="6" fill="#f48fb1" transform="rotate(-30 270 425)" />
<ellipse cx="280" cy="420" rx="4" ry="6" fill="#f48fb1" />
<ellipse cx="290" cy="425" rx="4" ry="6" fill="#f48fb1" transform="rotate(30 290 425)" />
</g>
</g>
<!-- HEAD -->
<g>
<!-- Ear (Back) -->
<path d="M 115,140 L 90,60 L 150,120 Z" fill="#363636" />
<!-- Inner Ear -->
<path d="M 115,135 L 98,78 L 140,122 Z" fill="#f48fb1" />
<!-- Main Head Shape -->
<circle cx="150" cy="180" r="60" fill="#363636" />
<!-- Face Details -->
<!-- Nose -->
<polygon points="200,185 210,185 205,195" fill="#f48fb1" />
<!-- Nose Highlight -->
<ellipse cx="203" cy="186" rx="1.5" ry="2" fill="#ffccbc" />
<!-- Mouth -->
<path d="M 195,200 Q 200,210 205,200 Q 210,210 215,200" fill="none" stroke="#ffccbc" stroke-width="2" stroke-linecap="round" />
<!-- Whiskers -->
<line x1="165" y1="175" x2="225" y2="165" stroke="#aaa" stroke-width="2" stroke-linecap="round" />
<line x1="165" y1="185" x2="225" y2="185" stroke="#aaa" stroke-width="2" stroke-linecap="round" />
<line x1="165" y1="195" x2="225" y2="205" stroke="#aaa" stroke-width="2" stroke-linecap="round" />
<!-- Eye -->
<!-- Eye Background -->
<ellipse cx="130" cy="170" rx="15" ry="22" fill="#fff" />
<!-- Pupil -->
<ellipse cx="130" cy="170" rx="8" ry="14" fill="#111" />
<!-- Eye Highlight -->
<circle cx="128" cy="164" r="4" fill="#fff" />
<!-- Eyelid (Blinking Animation) -->
<g transform="translate(130, 148)">
<g>
<animateTransform attributeName="transform" type="scale" values="1 1; 1 1; 1 0.1; 1 1; 1 1" dur="4s" repeatCount="indefinite" />
<rect x="-20" y="0" width="40" height="44" fill="#363636" rx="5" />
</g>
</g>
</g>
</svg>DeepSeek V4 Pro · animation · attempt 2 · score 8.8
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 200 200" width="100%" height="100%">
<!-- Background / Shadow -->
<ellipse cx="100" cy="162" rx="70" ry="12" fill="#e0e0e0" opacity="0.8" />
<!-- Back Legs -->
<ellipse cx="75" cy="145" rx="14" ry="18" fill="#e68a2e" />
<ellipse cx="125" cy="145" rx="14" ry="18" fill="#e68a2e" />
<!-- Body -->
<ellipse cx="100" cy="120" rx="48" ry="38" fill="#ff9f1c" />
<!-- Belly -->
<ellipse cx="100" cy="125" rx="26" ry="22" fill="#ffbf69" />
<!-- Tail Group with Animation -->
<g>
<!-- Smooth swinging animation using SMIL -->
<animateTransform
attributeName="transform"
type="rotate"
values="-15, 60, 130; 15, 60, 130; -15, 60, 130"
keyTimes="0; 0.5; 1"
dur="1.5s"
repeatCount="indefinite"
calcMode="spline"
keySplines="0.45 0 0.55 1; 0.45 0 0.55 1" />
<!-- Tail path -->
<path d="M 60 130 Q 10 130 10 80 Q 10 25 45 20"
stroke="#ff9f1c" stroke-width="14" stroke-linecap="round" fill="none" />
<!-- Tail stripes -->
<path d="M 38 35 L 42 22
M 25 50 L 29 37
M 15 70 L 19 57
M 10 95 L 14 82"
stroke="#e71d36" stroke-width="6" stroke-linecap="round" />
</g>
<!-- Front Legs -->
<ellipse cx="78" cy="145" rx="12" ry="18" fill="#ff9f1c" />
<ellipse cx="78" cy="152" rx="8" ry="5" fill="#ffbf69" />
<ellipse cx="122" cy="145" rx="12" ry="18" fill="#ff9f1c" />
<ellipse cx="122" cy="152" rx="8" ry="5" fill="#ffbf69" />
<!-- Head -->
<circle cx="100" cy="75" r="42" fill="#ff9f1c" />
<!-- Left Ear -->
<path d="M 63 52 L 42 12 L 85 45 Z" fill="#ff9f1c" />
<path d="M 65 48 L 50 24 L 78 42 Z" fill="#e71d36" />
<!-- Right Ear -->
<path d="M 137 45 L 158 12 L 115 52 Z" fill="#ff9f1c" />
<path d="M 135 42 L 150 24 L 122 48 Z" fill="#e71d36" />
<!-- Eyes -->
<ellipse cx="82" cy="75" rx="9" ry="11" fill="white" stroke="#011627" stroke-width="1.5" />
<ellipse cx="85" cy="76" rx="5" ry="6" fill="#011627" />
<circle cx="87" cy="74" r="2.5" fill="white" />
<ellipse cx="118" cy="75" rx="9" ry="11" fill="white" stroke="#011627" stroke-width="1.5" />
<ellipse cx="115" cy="76" rx="5" ry="6" fill="#011627" />
<circle cx="113" cy="74" r="2.5" fill="white" />
<!-- Nose -->
<polygon points="100,89 94,95 106,95" fill="#e71d36" />
<!-- Mouth -->
<path d="M 94 95 Q 100 101 100 95" stroke="#011627" stroke-width="1.5" fill="none" stroke-linecap="round" />
<path d="M 106 95 Q 100 101 100 95" stroke="#011627" stroke-width="1.5" fill="none" stroke-linecap="round" />
<!-- Whiskers -->
<!-- Left -->
<line x1="68" y1="82" x2="35" y2="78" stroke="#011627" stroke-width="2" stroke-linecap="round" />
<line x1="68" y1="90" x2="35" y2="92" stroke="#011627" stroke-width="2" stroke-linecap="round" />
<!-- Right -->
<line x1="132" y1="82" x2="165" y2="78" stroke="#011627" stroke-width="2" stroke-linecap="round" />
<line x1="132" y1="90" x2="165" y2="92" stroke="#011627" stroke-width="2" stroke-linecap="round" />
</svg>DeepSeek V4 Pro · animation · attempt 3 · score 0.0
the actual svg, as the machine wrote it:
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 200 200" width="400" height="400">
<defs>
<style>
/* Tail Swaying Animation */
@keyframes sway {
0% { transform: rotate(-20deg); }
50% { transform: rotate(20deg); }
100% { transform: rotate(-20deg); }
}
/* Eye Blinking Animation */
@keyframes blink {
0%, 96%, 100% { transform: scaleY(1); }
98% { transform: scaleY(0.1); }
}
/* Apply Animations */
.tail-group {
transform-origin: 125px 110px;
animation: sway 2s ease-in-out infinite;
}
.left-eye {
transform-origin: 85px 55px;
animation: blink 4s ease-in-out infinite;
}
.right-eye {
transform-origin: 115px 55px;
animation: blink 4s ease-in-out infinite;
}
/* Base Styles */
.body-color { fill: #f4a261; }
.belly-color { fill: #e9c46a; }
.ear-inner-color { fill: #e76f51; }
.pattern-color { stroke: #264653; }
.line-color { stroke: #264653; }
</style>
<!-- Clip Paths for Stripes -->
<clipPath id="bodyClip">
<ellipse class="body-color" cx="100" cy="110" rx="45" ry="55" />
</clipPath>
<clipPath id="headClip">
<circle class="body-color" cx="100" cy="55" r="35" />
</clipPath>
</defs>
<!-- Background -->
<rect width="200" height="200" fill="#fcf6f0" />
<!-- Floor Shadow -->
<ellipse cx="100" cy="180" rx="50" ry="8" fill="rgba(0,0,0,0.08)" />
<!-- TAIL GROUP -->
<g class="tail-group">
<!-- Main Tail -->
<path d="M 125 110 Q 170 90, 150 45 T 120 35" fill="none" class="body-color" stroke-width="14" stroke-linecap="round"/>
<!-- Tail Stripes (Tabby cat pattern) -->
<path d="M 125 110 Q 170 90, 150 45 T 120 35" fill="none" class="pattern-color" stroke-width="14" stroke-linecap="round" stroke-dasharray="6 18" stroke-dashoffset="10"/>
<!-- Tail Tip (White) -->
<path d="M 152 45 Q 135 42, 120 35" fill="none" stroke="white" stroke-width="14" stroke-linecap="round"/>
</g>
<!-- BODY -->
<ellipse class="body-color" cx="100" cy="110" rx="45" ry="55" />
<!-- BODY STRIPES -->
<g clip-path="url(#bodyClip)">
<path d="M 55 110 L 60 90 M 70 110 L 75 75 M 85 120 L 90 65 M 100 120 L 100 60 M 115 120 L 110 65 M 130 110 L 125 75 M 145 110 L 140 90" class="pattern-color" stroke-width="4" stroke-linecap="round"/>
</g>
<!-- BELLY -->
<ellipse class="belly-color" cx="100" cy="115" rx="25" ry="35" />
<!-- FRONT PAWS -->
<!-- Left Paw -->
<ellipse class="body-color" cx="75" cy="150" rx="12" ry="10" />
<path d="M 70 155 L 70 158 M 75 155 L 75 158 M 80 155 L 80 158" class="line-color" stroke-width="1.5" stroke-linecap="round"/>
<!-- Right Paw -->
<ellipse class="body-color" cx="125" cy="150" rx="12" ry="10" />
<path d="M 120 155 L 120 158 M 125 155 L 125 158 M 130 155 L 130 158" class="line-color" stroke-width="1.5" stroke-linecap="round"/>
<!-- HEAD -->
<circle class="body-color" cx="100" cy="55" r="35" />
<!-- HEAD STRIPES -->
<g clip-path="url(#headClip)">
<path d="M 85 30 L 90 45 M 100 25 L 100 50 M 115 30 L 110 45 M 100 35 L 100 50" class="pattern-color" stroke-width="3" stroke-linecap="round"/>
</g>
<!-- EARS (Left) -->
<polygon points="70,35 55,0 90,25" class="body-color" class="pattern-color" stroke-width="2" stroke-linejoin="round"/>
<polygon points="72,31 62,10 86,27" class="ear-inner-color" />
<!-- EARS (Right) -->
<polygon points="130,35 145,0 110,25" class="body-color" class="pattern-color" stroke-width="2" stroke-linejoin="round"/>
<polygon points="128,31 138,10 114,27" class="ear-inner-color" />
<!-- BLUSHING CHEEKS -->
<ellipse cx="75" cy="65" rx="6" ry="4" fill="#ef476f" opacity="0.4" />
<ellipse cx="125" cy="65" rx="6" ry="4" fill="#ef476f" opacity="0.4" />
<!-- EYES -->
<g class="left-eye">
<ellipse cx="85" cy="55" rx="5" ry="8" fill="#264653" />
<circle cx="83" cy="52" r="2.5" fill="white" />
</g>
<g class="right-eye">
<ellipse cx="115" cy="55" rx="5" ry="8" fill="#264653" />
<circle cx="113" cy="52" r="2.5" fill="white" />
</g>
<!-- NOSE & MOUTH -->
<polygon points="100,65 95,70 105,70" class="ear-inner-color" />
<path d="M 95 75 Q 100 80 105 75" fill="none" class="line-color" stroke-width="2" stroke-linecap="round"/>
<line x1="100" y1="70" x2="100" y2="75" class="line-color" stroke-width="2" />
<!-- WHISKERS (Left) -->
<line x1="70" y1="60" x2="35" y2="55" class="line-color" stroke-width="1.5" stroke-linecap="round"/>
<line x1="70" y1="65" x2="35" y2="65" class="line-color" stroke-width="1.5" stroke-linecap="round"/>
<line x1="70" y1="70" x2="40" y2="75" class="line-color" stroke-width="1.5" stroke-linecap="round"/>
<!-- WHISKERS (Right) -->
<line x1="130" y1="60" x2="165" y2="55" class="line-color" stroke-width="1.5" stroke-linecap="round"/>
<line x1="130" y1="65" x2="165" y2="65" class="line-color" stroke-width="1.5" stroke-linecap="round"/>
<line x1="130" y1="70" x2="160" y2="75" class="line-color" stroke-width="1.5" stroke-linecap="round"/>
<!-- COLLAR & BELL -->
<path d="M 70 80 Q 100 90, 130 80" fill="none" class="ear-inner-color" stroke-width="6" stroke-linecap="round"/>
<circle cx="100" cy="86" r="7" fill="#ffd166" />
<circle cx="100" cy="88" r="2" fill="#264653" />
<circle cx="98" cy="85" r="1.5" fill="white" />
</svg>DeepSeek V4 Pro · animation · attempt 4 · score 8.8
the actual svg, as the machine wrote it:
<svg viewBox="0 0 250 250" xmlns="http://www.w3.org/2000/svg">
<defs>
<style>
.bg-circle { fill: #fdf6e3; }
.cat-body { fill: #2D2D2D; }
.cat-light { fill: #F2F2F2; }
.cat-pink { fill: #F8BBD0; }
.cat-stripe { stroke: #1A1A1A; stroke-width: 5; stroke-linecap: round; }
.whisker { stroke: rgba(255,255,255,0.8); stroke-width: 2; stroke-linecap: round; }
.collar { stroke: #FF5252; stroke-width: 6; stroke-linecap: round; }
</style>
</defs>
<!-- Background -->
<rect width="100%" height="100%" fill="#FDFBF7" />
<circle cx="125" cy="125" r="115" class="bg-circle" opacity="0.8" />
<!-- Ground Shadow -->
<ellipse cx="110" cy="185" rx="70" ry="15" fill="rgba(0,0,0,0.08)" />
<ellipse cx="110" cy="185" rx="40" ry="8" fill="rgba(0,0,0,0.12)" />
<!-- Back Legs -->
<ellipse cx="115" cy="158" rx="18" ry="14" class="cat-body" />
<ellipse cx="135" cy="156" rx="15" ry="10" class="cat-body" />
<!-- Tail (Animated) -->
<g>
<animateTransform
attributeName="transform"
type="rotate"
values="-35 135 145; 0 135 145; 35 135 145; 0 135 145; -35 135 145"
keyTimes="0; 0.25; 0.5; 0.75; 1"
dur="2s"
repeatCount="indefinite"
calcMode="spline"
keySplines="0.4 0 0.6 1; 0.4 0 0.6 1; 0.4 0 0.6 1; 0.4 0 0.6 1" />
<!-- Base Tail -->
<path d="M 135 145 C 180 120, 220 170, 180 200" fill="none" class="cat-body" stroke-width="16" stroke-linecap="round" />
<!-- Striped Tail Detail -->
<path d="M 135 145 C 180 120, 220 170, 180 200" fill="none" stroke="#1A1A1A" stroke-width="12" stroke-dasharray="8 16" stroke-linecap="round" />
</g>
<!-- Cat Body -->
<ellipse cx="100" cy="130" rx="45" ry="35" class="cat-body" />
<!-- Body Stripes -->
<path d="M 65 120 Q 100 130 135 120" class="cat-stripe" fill="none" />
<path d="M 60 130 Q 100 140 130 130" class="cat-stripe" fill="none" />
<path d="M 70 140 Q 100 148 120 140" class="cat-stripe" fill="none" />
<!-- Front Legs & Paws -->
<rect x="75" y="150" width="16" height="30" rx="8" class="cat-body" />
<rect x="95" y="150" width="16" height="30" rx="8" class="cat-body" />
<ellipse cx="83" cy="180" rx="10" ry="6" class="cat-light" />
<ellipse cx="103" cy="180" rx="10" ry="6" class="cat-light" />
<!-- Cat Head -->
<circle cx="80" cy="90" r="30" class="cat-body" />
<!-- Ears -->
<polygon points="55,65 45,35 75,60" class="cat-body" />
<polygon points="85,60 115,35 105,65" class="cat-body" />
<polygon points="58,62 50,45 70,60" class="cat-pink" />
<polygon points="88,60 108,45 100,62" class="cat-pink" />
<!-- Cheeks -->
<ellipse cx="60" cy="100" rx="14" ry="12" class="cat-body" />
<ellipse cx="100" cy="100" rx="14" ry="12" class="cat-body" />
<!-- Eyes -->
<ellipse cx="65" cy="90" rx="7" ry="8" class="cat-light" />
<ellipse cx="95" cy="90" rx="7" ry="8" class="cat-light" />
<!-- Pupils & Sparkles -->
<ellipse cx="67" cy="90" rx="3" ry="6" fill="#1A1A1A" />
<ellipse cx="97" cy="90" rx="3" ry="6" fill="#1A1A1A" />
<circle cx="64" cy="88" r="2" fill="#FFFFFF" />
<circle cx="94" cy="88" r="2" fill="#FFFFFF" />
<!-- Nose & Mouth -->
<polygon points="78,98 82,98 80,102" class="cat-pink" />
<path d="M 73 106 Q 80 112 80 105 Q 80 112 87 106" fill="none" stroke="#1A1A1A" stroke-width="2" stroke-linecap="round" />
<!-- Whiskers -->
<line x1="45" y1="98" x2="20" y2="95" class="whisker" />
<line x1="45" y1="102" x2="18" y2="102" class="whisker" />
<line x1="115" y1="98" x2="140" y2="95" class="whisker" />
<line x1="115" y1="102" x2="142" y2="102" class="whisker" />
<!-- Collar -->
<path d="M 60 110 Q 80 120 100 110" fill="none" class="collar" />
<!-- Animated Bell -->
<g>
<animateTransform
attributeName="transform"
type="translate"
values="0 0; 0 2; 0 0; 0 -2; 0 0"
dur="0.4s"
repeatCount="indefinite" />
<circle cx="80" cy="115" r="7" fill="#FFD700" />
<circle cx="80" cy="116" r="2.5" stroke="#DAA520" stroke-width="1.5" fill="none" />
</g>
</svg>